Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge)
This commit is contained in:
@@ -30,6 +30,7 @@ RectTransform:
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 224567402453363320}
|
||||
m_Father: {fileID: 0}
|
||||
@@ -112,6 +113,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
@@ -148,7 +150,10 @@ MonoBehaviour:
|
||||
m_HideMobileInput: 0
|
||||
m_CharacterValidation: 0
|
||||
m_CharacterLimit: 64
|
||||
m_OnEndEdit:
|
||||
m_OnSubmit:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnDidEndEdit:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnValueChanged:
|
||||
@@ -161,6 +166,7 @@ MonoBehaviour:
|
||||
m_CaretBlinkRate: 0.85
|
||||
m_CaretWidth: 1
|
||||
m_ReadOnly: 0
|
||||
m_ShouldActivateOnSelect: 1
|
||||
--- !u!1 &1396285114258200
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -189,6 +195,7 @@ RectTransform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224949956480874824}
|
||||
m_RootOrder: 0
|
||||
|
||||
Reference in New Issue
Block a user