Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge)
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@@ -38,12 +38,12 @@ RenderSettings:
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--- !u!223 &226720196
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@@ -594,13 +606,13 @@ MonoBehaviour:
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w <roomid> <key> <value> - Set room data
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n
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- Request user nonce
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n -
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Request user nonce
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e - Check for entitlement
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a <achievement name>
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- get achievement definition
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a <achievement name> -
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get achievement definition
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b <achievement name> - get achievement progress
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--- !u!114 &1737575283
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