Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge)
This commit is contained in:
@@ -26,6 +26,7 @@ Transform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.771896, z: 0.4066}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 621532604372232466}
|
||||
- {fileID: 621532603500660051}
|
||||
|
||||
Reference in New Issue
Block a user