new character

This commit is contained in:
2022-03-29 12:28:30 +03:00
parent c10f3421f5
commit a71043121f
791 changed files with 99475 additions and 45 deletions

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100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
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400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Male Attack 1
7400002: Male Attack 2
7400004: Male Attack 3
9500000: //RootNode
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400006: Character L Clavicle
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400024: Character L Finger22
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400036: Character L Finger42
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400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
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400080: Character R Finger32
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400102: Character Spine1
400104: Character Spine2
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7400002: Male Get Up
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normalCalculationMode: 4
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parentName: Character L Finger2
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parentName: Character L Finger21
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parentName: Character L Finger1
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parentName: Character L Finger11
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rotation: {x: 0, y: 0, z: 0, w: 1}
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parentName: Character Spine2
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parentName: Character R Clavicle
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999964, y: 0.9999999, z: 1.0000002}
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parentName: Character R UpperArm
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rotation: {x: 0, y: 0, z: 0, w: 1}
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parentName: Character R Forearm
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parentName: Character R Hand
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parentName: Character R Finger0
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000004}
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parentName: Character R Finger01
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000008, z: 1.0000002}
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parentName: Character R Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000005, z: 1}
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parentName: Character R Finger3
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000006, z: 0.99999976}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.025801161, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000004, z: 1}
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parentName: Character R Hand
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rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000002, z: 1}
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limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Male_Animation_Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000043741676, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Male_Animation_Skeleton(Clone)
position: {x: -0, y: 0.8579217, z: -0.004003297}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051782303, y: 0.015751654, z: 0.00000001930457}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1, z: 0.99999994}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.17657585, y: -0.00014033317, z: -3.5182893e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000005}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.1765403, y: -0.00013797283, z: -3.826608e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1, z: 1.0000001}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.1766075, y: -0.00006910324, z: -1.9175786e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.000001, z: 1.0000004}
- name: Character Head
parentName: Character Neck
position: {x: -0.10032836, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 0.9999999, z: 1.0000001}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.15451598, y: -0.009018878, z: 0.035653014}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 0.9999999, y: 1.0000004, z: 1.0000005}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.17372787, y: -0.000000019073486, z: 0.00000015258789}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 1.0000007, z: 1.0000005}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.9999994, z: 1.0000002}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.20649727, y: 0, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000004, y: 1.0000005, z: 1.0000007}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.024315262, y: 0.0020200347, z: -0.020749588}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.000001, y: 1.0000013, z: 1.0000008}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.04850494, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999976, y: 1.0000005, z: 1.0000002}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.027884597, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999964, y: 1.0000001, z: 0.9999998}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.11490646, y: 0.0010498046, z: 0.022953061}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999964, y: 1.0000004, z: 1.0000005}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.025801238, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000018}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.025801238, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000013, z: 1.0000018}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.102870785, y: 0.001120224, z: 0.04764813}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 1.0000004}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.019716796, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.000001, z: 1.000002}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.019716872, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000006, z: 0.99999976}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.11981144, y: -0.0017718505, z: -0.0016022252}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.029586868, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000008}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.024992522, y: 0, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 0.99999934}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.11037125, y: 0.00012802123, z: -0.02990683}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000006, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.026858672, y: -0.000000076293944, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999976, y: 0.9999997, z: 0.999999}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.026858672, y: -0.000000076293944, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000001, z: 0.99999994}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.15451598, y: -0.009018688, z: -0.035653062}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000007, y: 1.0000004, z: 1.0000002}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.17372793, y: 0.000000019073486, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999964, y: 0.9999999, z: 1.0000002}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0.0000000047683715, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000004, z: 1.0000005}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.20649727, y: 0, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000002}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.024315186, y: 0.0020199583, z: 0.020749597}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000004, y: 1.0000007, z: 1.0000002}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.048504867, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000004}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.02788475, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000008, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.114906386, y: 0.0010496521, z: -0.02295307}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000005, z: 1}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.025801161, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000006, z: 0.99999976}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.025801161, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000004, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.102870785, y: 0.0011201476, z: -0.04764813}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000002, z: 1}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.019716721, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.000001, z: 0.9999998}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.019716872, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000004}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.1198114, y: -0.0017719269, z: 0.0016022252}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000007, z: 0.9999997}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.029586716, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 0.99999994}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.024992598, y: -0.000000038146972, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.11037109, y: 0.00012802123, z: 0.02990684}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000007, z: 1}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.026858596, y: 0, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.9999997, z: 1}
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modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Male_Animation_Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000043741676, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Male_Animation_Skeleton(Clone)
position: {x: -0, y: 0.8579217, z: -0.004003297}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051782303, y: 0.015751654, z: 0.00000001930457}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1, z: 0.99999994}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.17657585, y: -0.00014033317, z: -3.5182893e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000005}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.1765403, y: -0.00013797283, z: -3.826608e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1, z: 1.0000001}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.1766075, y: -0.00006910324, z: -1.9175786e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.000001, z: 1.0000004}
- name: Character Head
parentName: Character Neck
position: {x: -0.10032836, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 0.9999999, z: 1.0000001}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.15451598, y: -0.009018878, z: 0.035653014}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 0.9999999, y: 1.0000004, z: 1.0000005}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.17372787, y: -0.000000019073486, z: 0.00000015258789}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 1.0000007, z: 1.0000005}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.9999994, z: 1.0000002}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.20649727, y: 0, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000004, y: 1.0000005, z: 1.0000007}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.024315262, y: 0.0020200347, z: -0.020749588}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.000001, y: 1.0000013, z: 1.0000008}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.04850494, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999976, y: 1.0000005, z: 1.0000002}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.027884597, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999964, y: 1.0000001, z: 0.9999998}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.11490646, y: 0.0010498046, z: 0.022953061}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999964, y: 1.0000004, z: 1.0000005}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.025801238, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000018}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.025801238, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000013, z: 1.0000018}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.102870785, y: 0.001120224, z: 0.04764813}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 1.0000004}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.019716796, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.000001, z: 1.000002}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.019716872, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000006, z: 0.99999976}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.11981144, y: -0.0017718505, z: -0.0016022252}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.029586868, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000008}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.024992522, y: 0, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 0.99999934}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.11037125, y: 0.00012802123, z: -0.02990683}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000006, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.026858672, y: -0.000000076293944, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999976, y: 0.9999997, z: 0.999999}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.026858672, y: -0.000000076293944, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000001, z: 0.99999994}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.15451598, y: -0.009018688, z: -0.035653062}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000007, y: 1.0000004, z: 1.0000002}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.17372793, y: 0.000000019073486, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999964, y: 0.9999999, z: 1.0000002}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0.0000000047683715, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000004, z: 1.0000005}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.20649727, y: 0, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000002}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.024315186, y: 0.0020199583, z: 0.020749597}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000004, y: 1.0000007, z: 1.0000002}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.048504867, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000004}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.02788475, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000008, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.114906386, y: 0.0010496521, z: -0.02295307}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000005, z: 1}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.025801161, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000006, z: 0.99999976}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.025801161, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000004, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.102870785, y: 0.0011201476, z: -0.04764813}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000002, z: 1}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.019716721, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.000001, z: 0.9999998}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.019716872, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000004}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.1198114, y: -0.0017719269, z: 0.0016022252}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000007, z: 0.9999997}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.029586716, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 0.99999994}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.024992598, y: -0.000000038146972, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.11037109, y: 0.00012802123, z: 0.02990684}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000007, z: 1}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.026858596, y: 0, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.9999997, z: 1}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.026858749, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.00000015258789, y: 0.00000019282102, z: 0.111821085}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000001}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.40172422, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.000001, z: 1.0000008}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.37867233, y: 0, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000005, z: 1.0000005}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684426, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000005, y: 1.0000001, z: 1.0000002}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.00000015258789, y: -0.00000011771917, z: -0.111821085}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000005, y: 1.0000001, z: 1.0000002}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.40172422, y: -0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.37867233, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.069759294, y: 0.10684426, z: 0}
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400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Male_Sword_Walk
9500000: //RootNode
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limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: RightLowerLeg
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: LeftFoot
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: RightFoot
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Spine
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Chest
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Neck
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Head
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
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humanName: LeftUpperArm
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value: {x: 0, y: 0, z: 0}
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humanName: RightUpperArm
limit:
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limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: LeftHand
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: RightHand
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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- boneName: Character L Toe0
humanName: LeftToes
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: RightToes
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humanName: Left Thumb Proximal
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value: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
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limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Left Index Intermediate
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Left Index Distal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Left Middle Proximal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Left Middle Intermediate
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Left Middle Distal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Left Little Proximal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Left Little Intermediate
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Left Little Distal
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min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
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humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Index Intermediate
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Right Ring Distal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
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humanName: Right Little Distal
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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humanName: UpperChest
limit:
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max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
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skeleton:
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parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000043741676, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Male_Animation_Skeleton(Clone)
position: {x: -0, y: 0.8579217, z: -0.004003297}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051782303, y: 0.015751654, z: 0.00000001930457}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1, z: 0.99999994}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.17657585, y: -0.00014033317, z: -3.5182893e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000005}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.1765403, y: -0.00013797283, z: -3.826608e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1, z: 1.0000001}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.1766075, y: -0.00006910324, z: -1.9175786e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.000001, z: 1.0000004}
- name: Character Head
parentName: Character Neck
position: {x: -0.10032836, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 0.9999999, z: 1.0000001}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.15451598, y: -0.009018878, z: 0.035653014}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 0.9999999, y: 1.0000004, z: 1.0000005}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.17372787, y: -0.000000019073486, z: 0.00000015258789}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 1.0000007, z: 1.0000005}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.9999994, z: 1.0000002}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.20649727, y: 0, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000004, y: 1.0000005, z: 1.0000007}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.024315262, y: 0.0020200347, z: -0.020749588}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.000001, y: 1.0000013, z: 1.0000008}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.04850494, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999976, y: 1.0000005, z: 1.0000002}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.027884597, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999964, y: 1.0000001, z: 0.9999998}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.11490646, y: 0.0010498046, z: 0.022953061}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999964, y: 1.0000004, z: 1.0000005}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.025801238, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000018}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.025801238, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000013, z: 1.0000018}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.102870785, y: 0.001120224, z: 0.04764813}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 1.0000004}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.019716796, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.000001, z: 1.000002}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.019716872, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000006, z: 0.99999976}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.11981144, y: -0.0017718505, z: -0.0016022252}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.029586868, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000008}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.024992522, y: 0, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 0.99999934}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.11037125, y: 0.00012802123, z: -0.02990683}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000006, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.026858672, y: -0.000000076293944, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999976, y: 0.9999997, z: 0.999999}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.026858672, y: -0.000000076293944, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000001, z: 0.99999994}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.15451598, y: -0.009018688, z: -0.035653062}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000007, y: 1.0000004, z: 1.0000002}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.17372793, y: 0.000000019073486, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999964, y: 0.9999999, z: 1.0000002}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0.0000000047683715, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000004, z: 1.0000005}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.20649727, y: 0, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000002}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.024315186, y: 0.0020199583, z: 0.020749597}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000004, y: 1.0000007, z: 1.0000002}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.048504867, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000006, z: 1.0000004}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.02788475, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000008, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.114906386, y: 0.0010496521, z: -0.02295307}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000005, z: 1}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.025801161, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000006, z: 0.99999976}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.025801161, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000004, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.102870785, y: 0.0011201476, z: -0.04764813}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000002, z: 1}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.019716721, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.000001, z: 0.9999998}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.019716872, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000004}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.1198114, y: -0.0017719269, z: 0.0016022252}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000007, z: 0.9999997}
- name: Character R Finger21
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