Wand element crafting. Comments on projectile logic when assigning elements to enemies

This commit is contained in:
joonasp 2022-05-02 11:28:01 +03:00
parent f2db095ab9
commit 9e3bb66973
18 changed files with 1782 additions and 1043 deletions

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{
holdingWand = true;
wandPower = player.GetComponent<PlayerInfo>().GetRightHand().GetComponent<WandData>().power;
wandElement = player.GetComponent<PlayerInfo>().GetRightHand().GetComponent<WandData>().element;
}
}
@ -193,6 +194,7 @@ public class ActionGestureInteraction : MonoBehaviour
Debug.LogWarning("INSTANTIATE BOLT");
var projectileObj = Instantiate(item, rightHandTransform.position, playerCamera.transform.rotation) as GameObject;
projectileObj.GetComponent<Projectile>().damage = 1 * wandPower;
projectileObj.GetComponent<Projectile>().element = wandElement;
projectileObj.GetComponent<Rigidbody>().velocity = (playerCamera.transform.forward).normalized * projectileSpeed;
}
}

View File

@ -8,7 +8,7 @@ public class Projectile : MonoBehaviour
Vector3 oldEulerAngles;
public float damage;
private string element = null;
public string element = null;
private void Start()
{
@ -35,6 +35,11 @@ public class Projectile : MonoBehaviour
collided = true;
if (obj.CompareTag("Slime"))
{
//Enemy element check!
//Null element = damage * 0.75
//Weak against enemy element = damage * 0.5
// Strong against enemy element = damage * 2
obj.GetComponent<SlimeAI>().GetHit(Mathf.RoundToInt(damage));
}
Destroy(gameObject);

View File

@ -70,7 +70,46 @@ public class CraftingTable : MonoBehaviour
}
else if((item1.name.StartsWith("wand") && item2.name.StartsWith("Crystal")) || (item2.name.StartsWith("wand") && item1.name.StartsWith("Crystal")))
{
if (item2.name.StartsWith("Crystal"))
{
WandData data = item1.GetComponent<WandData>();
switch (item2.name.Split("_")[1])
{
case "Earth":
data.element = "Earth";
break;
case "Water":
data.element = "Water";
break;
case "Fire":
data.element = "Fire";
break;
}
Destroy(item2.gameObject);
item2 = null;
}
else
{
WandData data = item2.GetComponent<WandData>();
switch (item1.name.Split("_")[1])
{
case "Earth":
data.element = "Earth";
break;
case "Water":
data.element = "Water";
break;
case "Fire":
data.element = "Fire";
break;
}
Destroy(item1.gameObject);
item1 = null;
}
}
}

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@ -90,19 +90,19 @@ Material:
- _HorizonCloudSize: 4.91
- _HorizonCloudStartPosition: -0.1
- _HorizonCloudStep: 25
- _HorizonExponent: 3.3921747
- _HorizonExponent: 4.1691785
- _HorizonStep: 500
- _HorizonThickness: 1
- _MoonGlow: 0
- _MoonLightIntensity: 0.00034078956
- _MoonLightIntensity: 0.00017622078
- _MoonSize: 0
- _MoonSoftEdge: 0
- _OverheadCloudAltitude: 1000
- _OverheadCloudAnimationSpeed: 50
- _OverheadCloudFlowDirectionX: 1
- _OverheadCloudFlowDirectionZ: 1
- _OverheadCloudRemapMax: 1.074074
- _OverheadCloudRemapMin: 0.111940965
- _OverheadCloudRemapMax: 1.4958706
- _OverheadCloudRemapMin: 0.3526882
- _OverheadCloudSize: 10
- _OverheadCloudStep: 2
- _StarsDensity0: 0.4
@ -112,7 +112,7 @@ Material:
- _StarsGlow0: 0.01
- _StarsGlow1: 0.01
- _StarsGlow2: 0.01
- _StarsOpacity: 0.0009148121
- _StarsOpacity: 0
- _StarsSize0: 0.42
- _StarsSize1: 0.53
- _StarsSize2: 0.46
@ -121,25 +121,25 @@ Material:
- _StarsTwinkle1: 6
- _StarsTwinkle2: 2
- _SunGlow: 0.45
- _SunLightIntensity: 0.22252172
- _SunLightIntensity: 0.62095404
- _SunSize: 0.1
- _SunSoftEdge: 0.5
m_Colors:
- _DetailOverlayTintColor: {r: 0, g: 0, b: 0, a: 0}
- _FogColor: {r: 0, g: 0, b: 0, a: 0}
- _GroundColor: {r: 0.4100945, g: 0.38965663, b: 0.42924377, a: 1}
- _GroundColor: {r: 0.4457633, g: 0.4334339, b: 0.45731536, a: 1}
- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
- _HorizonColor: {r: 0.9055729, g: 0.85231304, b: 0.741789, a: 1}
- _HorizonColor: {r: 0.8762395, g: 0.81486887, b: 0.77355707, a: 1}
- _MoonColor: {r: 1, g: 1, b: 1, a: 0}
- _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
- _MoonLightColor: {r: 0, g: 0, b: 0, a: 0}
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.9640542}
- _SkyColor: {r: 0.20533016, g: 0.35421106, b: 0.5882197, a: 1}
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.97012275}
- _SkyColor: {r: 0.25902987, g: 0.4917671, b: 0.74635017, a: 1}
- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
- _SunColor: {r: 0.9742516, g: 0.93176544, b: 0.86166334, a: 1}
- _SunDirection: {r: 0, g: -0.258819, b: 0.9659258, a: 0}
- _SunColor: {r: 0.9716981, g: 0.9210394, b: 0.8350939, a: 1}
- _SunDirection: {r: 0, g: -0.70404243, b: -0.7101579, a: 0}
- _SunLightColor: {r: 1, g: 0.9929226, b: 0.9009434, a: 1}
m_BuildTextureStacks: []
--- !u!114 &11400000

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@ -27,17 +27,17 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlend:
m_Texture: {fileID: 5281641662269304446, guid: b6bbea2e1167a7346822545139402874,
m_Texture: {fileID: 7456290685125856298, guid: b6bbea2e1167a7346822545139402874,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorByHeight:
m_Texture: {fileID: 5080985662299159844, guid: b6bbea2e1167a7346822545139402874,
m_Texture: {fileID: 2248768272629647636, guid: b6bbea2e1167a7346822545139402874,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorByNormal:
m_Texture: {fileID: 1559664983853682635, guid: b6bbea2e1167a7346822545139402874,
m_Texture: {fileID: -7938075955928687590, guid: b6bbea2e1167a7346822545139402874,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}

View File

@ -40,17 +40,17 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlend:
m_Texture: {fileID: -632991581987057756, guid: 726ce83d589353742be6b48ff467fc48,
m_Texture: {fileID: 767291628836685161, guid: 726ce83d589353742be6b48ff467fc48,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorByHeight:
m_Texture: {fileID: -3017630409839315693, guid: 726ce83d589353742be6b48ff467fc48,
m_Texture: {fileID: 7997353186840245270, guid: 726ce83d589353742be6b48ff467fc48,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorByNormal:
m_Texture: {fileID: 3937040956866931151, guid: 726ce83d589353742be6b48ff467fc48,
m_Texture: {fileID: 6872799764589425766, guid: 726ce83d589353742be6b48ff467fc48,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}

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@ -40,17 +40,17 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlend:
m_Texture: {fileID: -4194580542534478640, guid: 7f589c682d367b442b8cf75918f5aa55,
m_Texture: {fileID: -8847798395119912451, guid: 7f589c682d367b442b8cf75918f5aa55,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorByHeight:
m_Texture: {fileID: 378771951295068396, guid: 7f589c682d367b442b8cf75918f5aa55,
m_Texture: {fileID: 1851559862776582919, guid: 7f589c682d367b442b8cf75918f5aa55,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorByNormal:
m_Texture: {fileID: -6356769439334433299, guid: 7f589c682d367b442b8cf75918f5aa55,
m_Texture: {fileID: 7196581625871503670, guid: 7f589c682d367b442b8cf75918f5aa55,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}