Wand element crafting. Comments on projectile logic when assigning elements to enemies

This commit is contained in:
joonasp
2022-05-02 11:28:01 +03:00
parent f2db095ab9
commit 9e3bb66973
18 changed files with 1782 additions and 1043 deletions

View File

@@ -90,19 +90,19 @@ Material:
- _HorizonCloudSize: 4.91
- _HorizonCloudStartPosition: -0.1
- _HorizonCloudStep: 25
- _HorizonExponent: 3.3921747
- _HorizonExponent: 4.1691785
- _HorizonStep: 500
- _HorizonThickness: 1
- _MoonGlow: 0
- _MoonLightIntensity: 0.00034078956
- _MoonLightIntensity: 0.00017622078
- _MoonSize: 0
- _MoonSoftEdge: 0
- _OverheadCloudAltitude: 1000
- _OverheadCloudAnimationSpeed: 50
- _OverheadCloudFlowDirectionX: 1
- _OverheadCloudFlowDirectionZ: 1
- _OverheadCloudRemapMax: 1.074074
- _OverheadCloudRemapMin: 0.111940965
- _OverheadCloudRemapMax: 1.4958706
- _OverheadCloudRemapMin: 0.3526882
- _OverheadCloudSize: 10
- _OverheadCloudStep: 2
- _StarsDensity0: 0.4
@@ -112,7 +112,7 @@ Material:
- _StarsGlow0: 0.01
- _StarsGlow1: 0.01
- _StarsGlow2: 0.01
- _StarsOpacity: 0.0009148121
- _StarsOpacity: 0
- _StarsSize0: 0.42
- _StarsSize1: 0.53
- _StarsSize2: 0.46
@@ -121,25 +121,25 @@ Material:
- _StarsTwinkle1: 6
- _StarsTwinkle2: 2
- _SunGlow: 0.45
- _SunLightIntensity: 0.22252172
- _SunLightIntensity: 0.62095404
- _SunSize: 0.1
- _SunSoftEdge: 0.5
m_Colors:
- _DetailOverlayTintColor: {r: 0, g: 0, b: 0, a: 0}
- _FogColor: {r: 0, g: 0, b: 0, a: 0}
- _GroundColor: {r: 0.4100945, g: 0.38965663, b: 0.42924377, a: 1}
- _GroundColor: {r: 0.4457633, g: 0.4334339, b: 0.45731536, a: 1}
- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
- _HorizonColor: {r: 0.9055729, g: 0.85231304, b: 0.741789, a: 1}
- _HorizonColor: {r: 0.8762395, g: 0.81486887, b: 0.77355707, a: 1}
- _MoonColor: {r: 1, g: 1, b: 1, a: 0}
- _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
- _MoonLightColor: {r: 0, g: 0, b: 0, a: 0}
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.9640542}
- _SkyColor: {r: 0.20533016, g: 0.35421106, b: 0.5882197, a: 1}
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.97012275}
- _SkyColor: {r: 0.25902987, g: 0.4917671, b: 0.74635017, a: 1}
- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
- _SunColor: {r: 0.9742516, g: 0.93176544, b: 0.86166334, a: 1}
- _SunDirection: {r: 0, g: -0.258819, b: 0.9659258, a: 0}
- _SunColor: {r: 0.9716981, g: 0.9210394, b: 0.8350939, a: 1}
- _SunDirection: {r: 0, g: -0.70404243, b: -0.7101579, a: 0}
- _SunLightColor: {r: 1, g: 0.9929226, b: 0.9009434, a: 1}
m_BuildTextureStacks: []
--- !u!114 &11400000