small fixes
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@@ -40,7 +40,7 @@ MeshFilter:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 788300690735002878}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!23 &9000270122588691705
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MeshRenderer:
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m_ObjectHideFlags: 0
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@@ -61,7 +61,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 883bbd715dd7e2e428aa32e0c388722a, type: 2}
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- {fileID: 2100000, guid: b16f64f428b405845a02e79478239092, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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