init assets and filemgt
This commit is contained in:
14
Assets/Project Files/Resources/OVRBuildConfig.asset
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14
Assets/Project Files/Resources/OVRBuildConfig.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 20553fac56ec59645857c0732b787431, type: 3}
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m_Name: OVRBuildConfig
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m_EditorClassIdentifier:
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8
Assets/Project Files/Resources/OVRBuildConfig.asset.meta
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8
Assets/Project Files/Resources/OVRBuildConfig.asset.meta
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fileFormatVersion: 2
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guid: 3d06d58161f8a83488513091a4780d1f
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userData:
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assetBundleName:
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assetBundleVariant:
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88
Assets/Project Files/Resources/OVRPlatformToolSettings.asset
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88
Assets/Project Files/Resources/OVRPlatformToolSettings.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_Script: {fileID: 11500000, guid: cd7bb81df5b74b34dadbf531f381a26b, type: 3}
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m_Name: OVRPlatformToolSettings
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m_EditorClassIdentifier:
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riftRedistPackages:
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- include: 0
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name: ' .NET Framework 3.5'
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id: ' 606493776156948 '
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- include: 0
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name: ' .NET Framework 4.0'
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id: ' 133610290311340 '
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- include: 0
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name: ' .NET Framework 4.5.1'
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id: ' 1617306711884127 '
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- include: 0
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name: ' .NET Framework 4.7.1'
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id: ' 1667821599930345 '
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- include: 0
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name: ' DirectX (June 2010)'
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id: ' 822786567843179 '
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- include: 0
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name: ' OpenAL 1.1'
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id: ' 1147517301974655 '
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- include: 0
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name: ' Visual C++ 2005'
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id: ' 1604897159783747 '
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- include: 0
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name: ' Visual C++ 2008'
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id: ' 118440348500045 '
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- include: 0
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name: ' Visual C++ 2010'
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id: ' 532320330249657 '
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- include: 0
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name: ' Visual C++ 2010 x86'
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id: ' 1008652072555515 '
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- include: 0
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name: ' Visual C++ 2012'
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id: ' 1683508698536289 '
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- include: 0
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name: ' Visual C++ 2012 x86'
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id: ' 1002692246447245 '
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- include: 0
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name: ' Visual C++ 2013'
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id: ' 1675031999409058 '
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name: ' Visual C++ 2013 x86'
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id: ' 910524935693407 '
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name: ' Visual C++ 2015 Update 3'
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id: ' 1183534128364060 '
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- include: 0
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name: ' Visual C++ 2015 x86 Update 3'
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id: ' 1113033105419344 '
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- include: 0
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name: ' Visual C++ 2017'
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id: ' 1315322525257173 '
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- include: 0
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name: ' Visual C++ 2017 x86'
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id: ' 1064693870299984 '
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- include: 0
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name: ' Visual C++ 2019'
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id: ' 2657209094360789 '
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- include: 0
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name: ' Visual C++ 2019 x86'
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id: ' 2556834837738356 '
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- include: 0
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name: ' Vulkan Runtime 1.0.65.1'
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id: ' 1824471960899274 '
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- include: 0
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name: ' Vulkan Runtime 1.1.73.0'
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id: ' 1941020095932382 '
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languagePackDirectory:
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assetConfigs:
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- configList: []
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- configList: []
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- configList: []
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targetPlatform: 2
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runOvrLint: 1
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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userData:
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17
Assets/Project Files/Resources/OculusPlatformSettings.asset
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17
Assets/Project Files/Resources/OculusPlatformSettings.asset
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@@ -0,0 +1,17 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b3d881e962d099f4a8eb492ef7e9a8c0, type: 3}
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m_Name: OculusPlatformSettings
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m_EditorClassIdentifier:
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ovrAppID:
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ovrMobileAppID:
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ovrUseStandalonePlatform: 0
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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