init assets and filemgt

This commit is contained in:
2022-03-07 18:33:30 +02:00
parent 62585ef143
commit 813cd0c451
1274 changed files with 346654 additions and 249 deletions

View File

@@ -0,0 +1,11 @@
These files are color grading LUTs and profiles for Unity's Post Processing Stack. These were used in the store screenshots and showcase video.
# Universal Render Pipeline
The "FAE_PostProcessingProfile_URP" asset is a Volume profile. To use this, go to GamesObject->Volume->Global Volume and assign the profile asset.
Ensure the "Post Processing" checkbox is ticked on your camera, for post processing to take effect
# Built-in Render Pipeline:
Install the 'Post-processing' package through the Package Manager (found under the 'Window' menu)
Setup guide: https://github.com/Unity-Technologies/PostProcessing/wiki/Quick-start