portal vfx rework - shield spell art added - logs made stackable - some portal script interference fixed
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@@ -506,7 +506,7 @@
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"m_Hidden": false,
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"m_ShaderOutputName": "Occlusion",
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"m_StageCapability": 2,
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"m_Value": 1.0,
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"m_Value": 0.0,
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"m_DefaultValue": 1.0,
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"m_Labels": []
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}
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