portal vfx rework - shield spell art added - logs made stackable - some portal script interference fixed

This commit is contained in:
2022-04-10 18:06:16 +03:00
parent 1f2af9127e
commit 6f7c3eaa9b
57 changed files with 44692 additions and 8528 deletions

View File

@@ -120,8 +120,8 @@ Material:
- _WorkflowMode: 0
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 0.509434, g: 0.11294045, b: 0.6862744, a: 0.105882354}
- _Color: {r: 0.509434, g: 0.11294042, b: 0.6862744, a: 0.105882354}
- _BaseColor: {r: 0.41912836, g: 0.113725476, b: 0.6862745, a: 0.105882354}
- _Color: {r: 0.41912833, g: 0.113725446, b: 0.68627447, a: 0.105882354}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.62430257, g: 0.09518514, b: 0.8773585, a: 1}
- _SpecColor: {r: 0.4459281, g: 0.09411766, b: 0.8784314, a: 1}
m_BuildTextureStacks: []