portals and dashing finalised

This commit is contained in:
2022-03-14 16:20:51 +02:00
parent e82799c36a
commit 271d39c153
11 changed files with 448 additions and 458 deletions

View File

@@ -1,18 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5693393624423860868
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 6
@@ -87,18 +74,6 @@ Material:
m_Texture: {fileID: 2800000, guid: ca13d685b85b71148902b6cbb9c2cc2a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AO: 0.5
@@ -122,8 +97,6 @@ Material:
- _Occlusion: 0.5
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Shininess: 0.5
- _Smoothness: 0
@@ -149,3 +122,16 @@ Material:
- _WavingTint: {r: 1, g: 1, b: 1, a: 1}
- _Wind: {r: 1, g: 1, b: 4, a: 8}
m_BuildTextureStacks: []
--- !u!114 &2886503404320728940
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3614659660822748150
--- !u!114 &-6844695423139174033
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}

View File

@@ -82,7 +82,7 @@ Material:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
--- !u!114 &202752045453661978
--- !u!114 &4117910798511157251
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}