lever improvements, ready to be used

This commit is contained in:
joonasp
2022-03-18 20:35:45 +02:00
parent 6f8245e798
commit 22e4260521
3 changed files with 286 additions and 204 deletions

View File

@@ -234,10 +234,10 @@ MonoBehaviour:
- m_Target: {fileID: 7543052554150911968}
m_TargetAssemblyTypeName: LeverController, Assembly-CSharp
m_MethodName: GrabLever
m_Mode: 2
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
@@ -249,10 +249,10 @@ MonoBehaviour:
- m_Target: {fileID: 7543052554150911968}
m_TargetAssemblyTypeName: LeverController, Assembly-CSharp
m_MethodName: GrabLever
m_Mode: 2
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Transform, UnityEngine
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
@@ -313,6 +313,8 @@ MonoBehaviour:
maxAngle: 75
hapticAmplitude: 1
hapticDuration: 0.1
leftHand: {fileID: 0}
rightHand: {fileID: 0}
--- !u!4 &7543052554459193268 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0,