28 lines
1.0 KiB
C#
28 lines
1.0 KiB
C#
|
/************************************************************************************
|
|||
|
Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
|
|||
|
|
|||
|
Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
|
|||
|
https://developer.oculus.com/licenses/oculussdk/
|
|||
|
|
|||
|
Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
|
|||
|
under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
|
|||
|
ANY KIND, either express or implied. See the License for the specific language governing
|
|||
|
permissions and limitations under the License.
|
|||
|
************************************************************************************/
|
|||
|
|
|||
|
using System.Collections.Generic;
|
|||
|
|
|||
|
namespace Oculus.Interaction.PoseDetection
|
|||
|
{
|
|||
|
public interface IFeatureThresholds<TFeature, TFeatureState>
|
|||
|
{
|
|||
|
IReadOnlyList<IFeatureStateThresholds<TFeature, TFeatureState>>
|
|||
|
FeatureStateThresholds
|
|||
|
{
|
|||
|
get;
|
|||
|
}
|
|||
|
|
|||
|
double MinTimeInState { get; }
|
|||
|
}
|
|||
|
}
|