17 lines
308 B
C#
17 lines
308 B
C#
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#if GRIFFIN
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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namespace Pinwheel.Griffin
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{
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//[CreateAssetMenu(menuName = "Griffin/Generic Container")]
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public class GGenericContainer : ScriptableObject
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{
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public void Reset()
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{
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}
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}
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}
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#endif
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