21 lines
451 B
C#
21 lines
451 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PlatformRotator : MonoBehaviour
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{
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private GameObject camera;
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// Start is called before the first frame update
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void Start()
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{
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camera = GameObject.Find("Main Camera");
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}
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// Update is called once per frame
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void Update()
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{
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transform.rotation = Quaternion.Euler(0, camera.transform.eulerAngles.y+90, 90);
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}
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}
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