Heroes_of_Hiis/Assets/Project Files/Textures/Fantasy Adventure Environment/Layers/FAE_Sand.terrainlayer

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2022-03-07 16:33:30 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FAE_Sand
m_DiffuseTexture: {fileID: 2800000, guid: f5903ee43302fcd44879ae6f5dfed325, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: 3e914031f76a35041b416993ce702d56, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: cb11eb5b569fda6458e7e02acf729bbe, type: 3}
m_TileSize: {x: 5, y: 5}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}