33 lines
1.3 KiB
C#
33 lines
1.3 KiB
C#
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/************************************************************************************
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Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
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Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
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https://developer.oculus.com/licenses/oculussdk/
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Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
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under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
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ANY KIND, either express or implied. See the License for the specific language governing
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permissions and limitations under the License.
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************************************************************************************/
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using UnityEngine;
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namespace Oculus.Interaction.Samples
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{
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public class ScaleModifier : MonoBehaviour
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{
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public void SetScaleX(float x)
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{
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transform.localScale = new Vector3(x, transform.localScale.y, transform.localScale.z);
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}
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public void SetScaleY(float y)
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{
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transform.localScale = new Vector3(transform.localScale.x, y, transform.localScale.z);
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}
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public void SetScaleZ(float z)
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{
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transform.localScale = new Vector3(transform.localScale.x, transform.localScale.y, z);
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}
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}
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}
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