27 lines
545 B
C#
27 lines
545 B
C#
|
#if GRIFFIN
|
||
|
using UnityEngine;
|
||
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using Unity.Collections;
|
||
|
|
||
|
namespace Pinwheel.Griffin
|
||
|
{
|
||
|
public static class GNativeArrayUtilities
|
||
|
{
|
||
|
public static void Dispose<T>(NativeArray<T> array) where T : struct
|
||
|
{
|
||
|
try
|
||
|
{
|
||
|
if (array.IsCreated)
|
||
|
{
|
||
|
array.Dispose();
|
||
|
}
|
||
|
}
|
||
|
catch (System.InvalidOperationException)
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#endif
|