Heroes_of_Hiis/Assets/Fantasy Adventure Environment/Terrain/Layers/FAE_Grass.terrainlayer

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2022-03-07 16:33:30 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FAE_Grass
m_DiffuseTexture: {fileID: 2800000, guid: 6dc430d5c113ab14c91065b0117acafb, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: 51954d6e0de971a43ac1ba884c6836f5, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: 2513543b2c91f7c4097d7b4a24626f63, type: 3}
m_TileSize: {x: 5, y: 5}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}