45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
|
/************************************************************************************
|
||
|
Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
|
||
|
|
||
|
Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
|
||
|
https://developer.oculus.com/licenses/oculussdk/
|
||
|
|
||
|
Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
|
||
|
under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
|
||
|
ANY KIND, either express or implied. See the License for the specific language governing
|
||
|
permissions and limitations under the License.
|
||
|
************************************************************************************/
|
||
|
|
||
|
using TMPro;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.Assertions;
|
||
|
|
||
|
namespace Oculus.Interaction
|
||
|
{
|
||
|
public class VersionTextVisual : MonoBehaviour
|
||
|
{
|
||
|
[SerializeField]
|
||
|
private TextMeshPro _text;
|
||
|
|
||
|
protected virtual void Start()
|
||
|
{
|
||
|
Assert.IsNotNull(_text);
|
||
|
_text.text = "Version: " + Application.version;
|
||
|
}
|
||
|
|
||
|
#region Inject
|
||
|
|
||
|
public void InjectAllVersionTextVisual(TextMeshPro text)
|
||
|
{
|
||
|
InjectText(text);
|
||
|
}
|
||
|
|
||
|
public void InjectText(TextMeshPro text)
|
||
|
{
|
||
|
_text = text;
|
||
|
}
|
||
|
|
||
|
#endregion
|
||
|
}
|
||
|
}
|