20 lines
570 B
C#
20 lines
570 B
C#
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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namespace Pinwheel.Jupiter
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{
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public struct JCubemapRendererArgs
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{
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public Cubemap Cubemap { get; set; }
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public Vector3 CameraPosition { get; set; }
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public float CameraNearPlane { get; set; }
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public float CameraFarPlane { get; set; }
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public CameraClearFlags CameraClearFlag { get; set; }
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public Color CameraBackgroundColor { get; set; }
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public int Resolution { get; set; }
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public CubemapFace Face { get; set; }
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}
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}
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