Heroes_of_Hiis/Assets/Oculus/Platform/Scripts/Models/AssetFileDownloadUpdate.cs

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2022-03-07 15:52:41 +00:00
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
public class AssetFileDownloadUpdate
{
public readonly UInt64 AssetFileId;
public readonly UInt64 AssetId;
public readonly ulong BytesTotal;
public readonly long BytesTransferred;
public readonly bool Completed;
public AssetFileDownloadUpdate(IntPtr o)
{
AssetFileId = CAPI.ovr_AssetFileDownloadUpdate_GetAssetFileId(o);
AssetId = CAPI.ovr_AssetFileDownloadUpdate_GetAssetId(o);
BytesTotal = CAPI.ovr_AssetFileDownloadUpdate_GetBytesTotalLong(o);
BytesTransferred = CAPI.ovr_AssetFileDownloadUpdate_GetBytesTransferredLong(o);
Completed = CAPI.ovr_AssetFileDownloadUpdate_GetCompleted(o);
}
}
}