16 lines
295 B
C#
16 lines
295 B
C#
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#if GRIFFIN
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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namespace Pinwheel.Griffin
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{
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public struct GOverlapTestResult
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{
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public GStylizedTerrain Terrain;
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public bool IsOverlapped;
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public bool[] IsChunkOverlapped;
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}
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}
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#endif
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