157 lines
7.7 KiB
C#
157 lines
7.7 KiB
C#
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#if GRIFFIN
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using UnityEngine;
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using UnityEngine.Networking;
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namespace Pinwheel.Griffin
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{
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public static class GAnalytics
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{
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public const string OS_WINDOWS = "http://bit.ly/34fMuhb";
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public const string OS_MAC = "http://bit.ly/31XORUx";
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public const string OS_LINUX = "http://bit.ly/34cUYWg";
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public const string PLATFORM_PC = "http://bit.ly/333nKZq";
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public const string PLATFORM_MOBILE = "http://bit.ly/349N0gA";
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public const string PLATFORM_CONSOLE = "http://bit.ly/2NrXvVN";
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public const string PLATFORM_WEB = "http://bit.ly/36dOsQZ";
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public const string PLATFORM_OTHER = "http://bit.ly/2MZnuFm";
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public const string XR_PROJECT = "http://bit.ly/2qYUhlr";
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public const string COLOR_SPACE_GAMMA = "http://bit.ly/330OHwG";
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public const string COLOR_SPACE_LINEAR = "http://bit.ly/349O7wM";
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public const string RENDER_PIPELINE_BUILTIN = "http://bit.ly/2N091Jg";
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public const string RENDER_PIPELINE_LIGHTWEIGHT = "http://bit.ly/36hxUro";
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public const string RENDER_PIPELINE_UNIVERSAL = "http://bit.ly/34fbaX7";
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public const string RENDER_PIPELINE_OTHER = "http://bit.ly/2piMkaf";
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public const string INTEGRATION_AMPLIFY_SHADER_EDITOR = "http://bit.ly/2JBwfDw";
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public const string INTEGRATION_POSEIDON = "http://bit.ly/2WrPEMc";
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public const string INTEGRATION_CSHARP_WIZARD = "http://bit.ly/2MZsqdh";
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public const string INTEGRATION_MESH_TO_FILE = "http://bit.ly/2Nr35b1";
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public const string INTEGRATION_VEGETATION_STUDIO = "https://bit.ly/34kiPVB";
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public const string INTEGRATION_MICRO_SPLAT = "https://bit.ly/3bwXtWS";
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public const string MULTI_TERRAIN = "http://bit.ly/2q2M2Eh";
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public const string WIND_ZONE = "http://bit.ly/2JCtjWY";
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public const string CONVERT_FROM_UNITY_TERRAIN = "http://bit.ly/2WrphpN";
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public const string WIZARD_CREATE_TERRAIN = "http://bit.ly/2PurvTT";
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public const string WIZARD_SET_SHADER = "http://bit.ly/326NG5j";
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public const string SHADING_COLOR_MAP = "http://bit.ly/323pzEg";
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public const string SHADING_GRADIENT_LOOKUP = "http://bit.ly/2PB1WR0";
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public const string SHADING_SPLAT = "http://bit.ly/2C0jmi1";
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public const string SHADING_VERTEX_COLOR = "http://bit.ly/2q6Ty13";
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public const string ENABLE_INSTANCING = "http://bit.ly/2PAjM6C";
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public const string ENABLE_INTERACTIVE_GRASS = "http://bit.ly/2BWRMSD";
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public const string IMPORT_UNITY_TERRAIN_DATA = "http://bit.ly/2JApdPl";
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public const string IMPORT_POLARIS_V1_DATA = "http://bit.ly/34bKdDI";
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public const string IMPORT_RAW = "http://bit.ly/2qZK5sO";
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public const string IMPORT_TEXTURES = "http://bit.ly/2NqHYFY";
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public const string EXPORT_UNITY_TERRAIN_DATA = "http://bit.ly/2N34cyT";
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public const string EXPORT_RAW = "http://bit.ly/2Ws3XAg";
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public const string EXPORT_TEXTURES = "http://bit.ly/335KGak";
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public const string GROUP_OVERRIDE_GEOMETRY = "http://bit.ly/2N4ho6G";
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public const string GROUP_OVERRIDE_SHADING = "http://bit.ly/31VkuOs";
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public const string GROUP_OVERRIDE_RENDERING = "http://bit.ly/2NpGf3C";
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public const string GROUP_OVERRIDE_FOLIAGE = "http://bit.ly/2qZMhR4";
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public const string GROUP_REARRANGE = "http://bit.ly/2JDdW0t";
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public const string GROUP_MATCH_EDGE = "http://bit.ly/2rDM46g";
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public const string TPAINTER_ELEVATION = "http://bit.ly/2pg6dPe";
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public const string TPAINTER_HEIGHT_SAMPLING = "http://bit.ly/36ihqiH";
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public const string TPAINTER_TERRACE = "http://bit.ly/32XeeqE";
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public const string TPAINTER_REMAP = "http://bit.ly/34fXZ8t";
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public const string TPAINTER_NOISE = "http://bit.ly/2ptazlQ";
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public const string TPAINTER_SUBDIV = "http://bit.ly/2qPboWu";
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public const string TPAINTER_ALBEDO = "http://bit.ly/2otnoMz";
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public const string TPAINTER_METALLIC = "http://bit.ly/2JwqyGG";
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public const string TPAINTER_SMOOTHNESS = "http://bit.ly/2NpLkJm";
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public const string TPAINTER_SPLAT = "http://bit.ly/36aCDLo";
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public const string TPAINTER_CUSTOM = "http://bit.ly/33bdH4o";
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public const string FPAINTER_PAINT_TREE = "http://bit.ly/36dGwzb";
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public const string FPAINTER_SCALE_TREE = "http://bit.ly/2JzHJHt";
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public const string FPAINTER_PAINT_GRASS = "http://bit.ly/2MWmfqm";
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public const string FPAINTER_SCALE_GRASS = "http://bit.ly/2Pv2EiH";
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public const string FPAINTER_CUSTOM = "http://bit.ly/34dvJ6f";
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public const string OPAINTER_SPAWN = "http://bit.ly/36mPn1R";
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public const string OPAINTER_SCALE = "http://bit.ly/2BRbHCC";
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public const string OPAINTER_CUSTOM = "http://bit.ly/2PtNhHi";
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public const string SPLINE_RAMP_MAKER = "http://bit.ly/3337V50";
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public const string SPLINE_PATH_PAINTER = "http://bit.ly/2NsN7gD";
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public const string SPLINE_FOLIAGE_SPAWNER = "http://bit.ly/3307hW0";
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public const string SPLINE_FOLIAGE_REMOVER = "http://bit.ly/2WqoeGC";
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public const string SPLINE_OBJECT_SPAWNER = "http://bit.ly/2qbnFEg";
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public const string SPLINE_OBJECT_REMOVER = "http://bit.ly/2BVVxI4";
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public const string STAMPER_GEOMETRY = "http://bit.ly/2q5nOJy";
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public const string STAMPER_TEXTURE = "http://bit.ly/2JDEU8a";
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public const string STAMPER_FOLIAGE = "http://bit.ly/321JIe3";
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public const string STAMPER_OBJECT = "http://bit.ly/34ia3WC";
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public const string NAVIGATION_HELPER = "http://bit.ly/2NqLwrM";
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public const string BACKUP_CREATE = "http://bit.ly/2N2NzDf";
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public const string BACKUP_RESTORE = "http://bit.ly/2r20Ofb";
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public const string ASSET_EXPLORER_LINK_CLICK = "http://bit.ly/34iwLhr";
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public const string HELP_OPEN_WINDOW = "http://bit.ly/2pv2i0N";
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public const string BILLBOARD_SAVE = "http://bit.ly/333aaVY";
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public const string TEXTURE_CREATOR_HEIGHT_MAP = "http://bit.ly/2WqqWvM";
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public const string TEXTURE_CREATOR_HEIGHT_MAP_FROM_MESH = "http://bit.ly/2pv2YmR";
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public const string TEXTURE_CREATOR_NORMAL_MAP = "http://bit.ly/2WrJdIW";
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public const string TEXTURE_CREATOR_STEEPNESS_MAP = "http://bit.ly/2Py71cT";
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public const string TEXTURE_CREATOR_NOISE_MAP = "http://bit.ly/2JzBtQ8";
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public const string TEXTURE_CREATOR_COLOR_MAP = "http://bit.ly/2N37emP";
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public const string TEXTURE_CREATOR_BLEND_MAP = "http://bit.ly/2Ws8H92";
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public const string TEXTURE_CREATOR_FOLIAGE_DISTRIBUTION_MAP = "http://bit.ly/322zCJU";
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public const string LINK_ONLINE_MANUAL = "http://bit.ly/2NvamGK";
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public const string LINK_YOUTUBE = "http://bit.ly/2N0s2uU";
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public const string LINK_FACEBOOK = "http://bit.ly/2pjN278";
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public const string LINK_EXPLORE_ASSET = "http://bit.ly/2PFqDvs";
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public const string THERMAL_EROSION = "https://bit.ly/3ujcght";
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public const string HYDRAULIC_EROSION = "https://bit.ly/3fDFyn0";
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public static void Record(string url, bool perProject = false)
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{
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#if UNITY_EDITOR
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if (!GEditorSettings.Instance.general.enableAnalytics)
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return;
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if (string.IsNullOrEmpty(url))
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return;
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bool willRecord = true;
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if (perProject && PlayerPrefs.HasKey(url))
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{
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willRecord = false;
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}
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if (!willRecord)
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return;
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if (perProject)
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{
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PlayerPrefs.SetInt(url, 1);
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}
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UnityWebRequest request = new UnityWebRequest(url);
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request.SendWebRequest();
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#endif
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}
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}
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}
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#endif
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