Added more permanent teleportation area settings, BP-s for initial ship movement 6 DOF.
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1e179f9ff7
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@ -348,3 +348,29 @@ FFRLevel=FFR_Medium
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_VirtualRealityBP",NewGameName="/Script/ue4_spaceship")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_VirtualRealityBP",NewGameName="/Script/ue4_spaceship")
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[/Script/NavigationSystem.RecastNavMesh]
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CellSize=5.000000
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AgentRadius=10.000000
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AgentMaxSlope=45.000000
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AgentMaxStepHeight=1.000000
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MaxSimplificationError=2.000000
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[/Script/NavigationSystem.NavigationSystemV1]
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DefaultAgentName=None
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CrowdManagerClass=/Script/AIModule.CrowdManager
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bAutoCreateNavigationData=True
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bSpawnNavDataInNavBoundsLevel=False
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bAllowClientSideNavigation=False
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bShouldDiscardSubLevelNavData=True
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bTickWhilePaused=False
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bInitialBuildingLocked=False
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bSkipAgentHeightCheckWhenPickingNavData=False
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bGenerateNavigationOnlyAroundNavigationInvokers=False
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ActiveTilesUpdateInterval=1.000000
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DataGatheringMode=Instant
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DirtyAreaWarningSizeThreshold=-1.000000
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+SupportedAgents=(Name="Default",Color=(B=0,G=255,R=140,A=164),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=10.000000,AgentHeight=144.000000,AgentStepHeight=1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=None,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
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SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=True,bSupportsAgent3=True,bSupportsAgent4=True,bSupportsAgent5=True,bSupportsAgent6=True,bSupportsAgent7=True,bSupportsAgent8=True,bSupportsAgent9=True,bSupportsAgent10=True,bSupportsAgent11=True,bSupportsAgent12=True,bSupportsAgent13=True,bSupportsAgent14=True,bSupportsAgent15=True)
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DirtyAreasUpdateFreq=60.000000
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@ -185,6 +185,8 @@ DoubleClickTime=0.200000
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+AxisMappings=(AxisName="MovementAxisRight_Y",Scale=1.000000,Key=MixedReality_Right_Thumbstick_Y)
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+AxisMappings=(AxisName="MovementAxisRight_Y",Scale=1.000000,Key=Vive_Right_Trackpad_Y)
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+AxisMappings=(AxisName="MovementAxisRight_Y",Scale=1.000000,Key=OculusTouch_Right_A_Click)
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+AxisMappings=(AxisName="Roll",Scale=-1.000000,Key=Q)
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+AxisMappings=(AxisName="Roll",Scale=1.000000,Key=E)
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DefaultPlayerInputClass=/Script/Engine.PlayerInput
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DefaultInputComponentClass=/Script/Engine.InputComponent
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DefaultTouchInterface=None
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Content/VRTemplate/Maps/VRTemplateMap.umap (Stored with Git LFS)
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Content/VRTemplate/Maps/VRTemplateMap.umap (Stored with Git LFS)
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Content/VRTemplate/Maps/VRTemplateMap_BuiltData.uasset (Stored with Git LFS)
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Content/VRTemplate/Maps/VRTemplateMap_BuiltData.uasset (Stored with Git LFS)
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