cg23_hmw_UE5minilevel/Saved/Crashes/stallinfo-cg23_hmw_minileve.../Diagnostics.txt

55 lines
6.3 KiB
Plaintext

Generating report for minidump
Application version 5.3.2.0
... built from changelist 29314046
OS version Linux 5.15.0-91-generic (network name: krt-zephyrus)
Running 8 x86_64 processors (16 logical cores)
Exception was "FShaderCompilingManager::BlockOnShaderMapCompletion"
<SOURCE START>
<SOURCE END>
<CALLSTACK START>
libUnrealEditor-Core.so!FUnixPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/Unix/UnixPlatformStackWalk.cpp:765]
libUnrealEditor-Core.so!ThreadStackWalker(int, siginfo_t*, void*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp:1040]
libpthread.so.0!UnknownFunction(0x1441f)
libc.so.6!clock_nanosleep(+0xde)
libc.so.6!nanosleep(+0x16)
libc.so.6!usleep(+0x4e)
libUnrealEditor-Core.so!FGenericPlatformProcess::Sleep(float) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/GenericPlatform/GenericPlatformProcess.cpp:378]
libUnrealEditor-Engine.so!FShaderCompilingManager::BlockOnShaderMapCompletion(TArray<int, TSizedDefaultAllocator<32> > const&, TMap<int, FShaderMapCompileResults, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<int, FShaderMapCompileResults, false> >&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:4738]
libUnrealEditor-Engine.so!FShaderCompilingManager::FinishCompilation(char16_t const*, TArray<int, TSizedDefaultAllocator<32> > const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:5589]
libUnrealEditor-Engine.so!FMaterial::FinishCompilation() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Materials/MaterialShared.cpp:862]
libUnrealEditor-UnrealEd.so!ThumbnailTools::GenerateThumbnailForObjectToSaveToDisk(UObject*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/ObjectTools.cpp:5229]
libUnrealEditor-UnrealEd.so!UUnrealEdEngine::GeneratePackageThumbnailsIfRequired(char16_t const*, FOutputDevice&, TArray<FString, TSizedDefaultAllocator<32> >&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdSrv.cpp:452]
libUnrealEditor-UnrealEd.so!UUnrealEdEngine::Exec(UWorld*, char16_t const*, FOutputDevice&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdSrv.cpp:653]
libUnrealEditor-UnrealEd.so!InternalSavePackage(UPackage*, bool, bool&, FOutputDevice&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/FileHelpers.cpp:3528]
libUnrealEditor-UnrealEd.so!InternalPromptForCheckoutAndSave(TArray<UPackage*, TSizedDefaultAllocator<32> > const&, bool, TArray<UPackage*, TSizedDefaultAllocator<32> >&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/FileHelpers.cpp:4174]
libUnrealEditor-UnrealEd.so!FEditorFileUtils::PromptForCheckoutAndSave(TArray<UPackage*, TSizedDefaultAllocator<32> > const&, FEditorFileUtils::FPromptForCheckoutAndSaveParams&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/FileHelpers.cpp:4551]
libUnrealEditor-UnrealEd.so!FEditorFileUtils::PromptForCheckoutAndSave(TArray<UPackage*, TSizedDefaultAllocator<32> > const&, bool, bool, TArray<UPackage*, TSizedDefaultAllocator<32> >*, bool, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/FileHelpers.cpp:4630]
libUnrealEditor-UnrealEd.so!FAssetEditorToolkit::SaveAsset_Execute() [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp:639]
libUnrealEditor-MaterialEditor.so!FMaterialEditor::SaveAsset_Execute() [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/MaterialEditor/Private/MaterialEditor.cpp:2040]
libUnrealEditor-UnrealEd.so!TBaseSPMethodDelegateInstance<false, FAssetEditorToolkit, (ESPMode)1, void (), FDefaultDelegateUserPolicy>::ExecuteIfSafe() const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h:298]
libUnrealEditor-Slate.so!FUICommandList::ExecuteAction(TSharedRef<FUICommandInfo const, (ESPMode)1>) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Commands/UICommandList.cpp:117]
libUnrealEditor-Slate.so!SToolBarButtonBlock::OnClicked() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/MultiBox/SToolBarButtonBlock.cpp:445]
libUnrealEditor-Slate.so!TBaseSPMethodDelegateInstance<false, SToolBarButtonBlock, (ESPMode)1, FReply (), FDefaultDelegateUserPolicy>::Execute() const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h:281]
libUnrealEditor-Slate.so!SButton::ExecuteOnClick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Input/SButton.cpp:465]
libUnrealEditor-Slate.so!SButton::OnMouseButtonUp(FGeometry const&, FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Input/SButton.cpp:390]
libUnrealEditor-Slate.so!FSlateApplication::RoutePointerUpEvent(FWidgetPath const&, FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5207]
libUnrealEditor-Slate.so!FSlateApplication::ProcessMouseButtonUpEvent(FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5775]
libUnrealEditor-Slate.so!FSlateApplication::OnMouseUp(EMouseButtons::Type, UE::Math::TVector2<double>) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5740]
libUnrealEditor-ApplicationCore.so!FLinuxApplication::ProcessDeferredMessage(SDL_Event) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:415]
libUnrealEditor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp:442]
UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5743]
UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:190]
libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
libc.so.6!__libc_start_main(+0xf2)
UnrealEditor!_start()
<CALLSTACK END>
0 loaded modules
Report end!