303 lines
36 KiB
Plaintext
303 lines
36 KiB
Plaintext
|
<?xml version="1.0" encoding="UTF-8"?>
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<FGenericCrashContext>
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<RuntimeProperties>
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<CrashVersion>3</CrashVersion>
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<ExecutionGuid>55B20E80AD214BCF8FC59BC8F23767EB</ExecutionGuid>
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<CrashGUID>UECC-Linux-E5F40EA268CF49BAA006C4FC442ED462_0000</CrashGUID>
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<IsEnsure>false</IsEnsure>
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<IsStall>true</IsStall>
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<IsAssert>false</IsAssert>
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<CrashType>Stall</CrashType>
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<ErrorMessage>FShaderCompilingManager::BlockOnShaderMapCompletion</ErrorMessage>
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<CrashReporterMessage />
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<AttendedStatus>Attended</AttendedStatus>
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<ProcessId>7891</ProcessId>
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<SecondsSinceStart>8301</SecondsSinceStart>
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<IsInternalBuild>false</IsInternalBuild>
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<IsPerforceBuild>false</IsPerforceBuild>
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<IsWithDebugInfo>true</IsWithDebugInfo>
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<IsSourceDistribution>false</IsSourceDistribution>
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<GameName>UE-cg23_hmw_minilevel2</GameName>
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<ExecutableName>UnrealEditor</ExecutableName>
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<BuildConfiguration>Development</BuildConfiguration>
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<GameSessionID />
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<PlatformName>LinuxEditor</PlatformName>
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<PlatformFullName>Linux [Ubuntu 20.04.6 LTS 5.15.0-91-generic 64b]</PlatformFullName>
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<PlatformNameIni>Linux</PlatformNameIni>
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<EngineMode>Editor</EngineMode>
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<EngineModeEx>Vanilla</EngineModeEx>
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<DeploymentName />
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<EngineVersion>5.3.2-29314046+++UE5+Release-5.3</EngineVersion>
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<EngineCompatibleVersion>5.3.2-29314046+++UE5+Release-5.3</EngineCompatibleVersion>
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<CommandLine>CommandLineRemoved</CommandLine>
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<LanguageLCID>0</LanguageLCID>
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<AppDefaultLocale>en_US</AppDefaultLocale>
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<BuildVersion>++UE5+Release-5.3-CL-29314046</BuildVersion>
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<Symbols>**UE5*Release-5.3-CL-29314046-Linux-Development</Symbols>
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<IsUERelease>true</IsUERelease>
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<IsRequestingExit>false</IsRequestingExit>
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<UserName />
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<BaseDir>/home/krt/Linux_Unreal_Engine_5.3.2/Engine/Binaries/Linux/</BaseDir>
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<RootDir>/home/krt/Linux_Unreal_Engine_5.3.2/</RootDir>
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<MachineId>E756737ED840423881E742F3C955924A-000003E8</MachineId>
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<LoginId>e756737ed840423881e742f3c955924a-000003e8</LoginId>
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<EpicAccountId />
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<SourceContext />
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<UserDescription>Sent in the unattended mode</UserDescription>
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<UserActivityHint>Layout="TopLeftModeTab" Label="Landscape" Content=SBorder</UserActivityHint>
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<CrashDumpMode>0</CrashDumpMode>
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<GameStateName />
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<Misc.NumberOfCores>8</Misc.NumberOfCores>
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<Misc.NumberOfCoresIncludingHyperthreads>16</Misc.NumberOfCoresIncludingHyperthreads>
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<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
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<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor>
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<Misc.CPUBrand>AMD Ryzen 9 6900HS with Radeon Graphics</Misc.CPUBrand>
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<Misc.PrimaryGPUBrand>NVIDIA GeForce RTX 3070 Ti Laptop GPU (NVIDIA UNIX x86_64 Kerne</Misc.PrimaryGPUBrand>
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<Misc.OSVersionMajor>Ubuntu 20.04.6 LTS</Misc.OSVersionMajor>
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<Misc.OSVersionMinor>5.15.0-91-generic</Misc.OSVersionMinor>
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<MemoryStats.TotalPhysical>32843776000</MemoryStats.TotalPhysical>
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<MemoryStats.TotalVirtual>2147479552</MemoryStats.TotalVirtual>
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<MemoryStats.PageSize>4096</MemoryStats.PageSize>
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<MemoryStats.TotalPhysicalGB>31</MemoryStats.TotalPhysicalGB>
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<MemoryStats.AvailablePhysical>0</MemoryStats.AvailablePhysical>
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<MemoryStats.AvailableVirtual>0</MemoryStats.AvailableVirtual>
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<MemoryStats.UsedPhysical>0</MemoryStats.UsedPhysical>
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<MemoryStats.PeakUsedPhysical>0</MemoryStats.PeakUsedPhysical>
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<MemoryStats.UsedVirtual>0</MemoryStats.UsedVirtual>
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<MemoryStats.PeakUsedVirtual>0</MemoryStats.PeakUsedVirtual>
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<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
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<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
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<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
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<NumMinidumpFramesToIgnore>0</NumMinidumpFramesToIgnore>
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<CallStack>libUnrealEditor-Core.so!FUnixPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/Unix/UnixPlatformStackWalk.cpp:765]
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libUnrealEditor-Core.so!ThreadStackWalker(int, siginfo_t*, void*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp:1040]
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libpthread.so.0!UnknownFunction(0x1441f)
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libc.so.6!clock_nanosleep(+0xde)
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libc.so.6!nanosleep(+0x16)
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libc.so.6!usleep(+0x4e)
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libUnrealEditor-Core.so!FGenericPlatformProcess::Sleep(float) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/GenericPlatform/GenericPlatformProcess.cpp:378]
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libUnrealEditor-Engine.so!FShaderCompilingManager::BlockOnShaderMapCompletion(TArray<int, TSizedDefaultAllocator<32> > const&, TMap<int, FShaderMapCompileResults, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<int, FShaderMapCompileResults, false> >&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:4738]
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libUnrealEditor-Engine.so!FShaderCompilingManager::FinishCompilation(char16_t const*, TArray<int, TSizedDefaultAllocator<32> > const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp:5589]
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libUnrealEditor-Engine.so!FMaterial::FinishCompilation() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Engine/Private/Materials/MaterialShared.cpp:862]
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libUnrealEditor-UnrealEd.so!ThumbnailTools::GenerateThumbnailForObjectToSaveToDisk(UObject*) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/ObjectTools.cpp:5229]
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libUnrealEditor-UnrealEd.so!UUnrealEdEngine::GeneratePackageThumbnailsIfRequired(char16_t const*, FOutputDevice&, TArray<FString, TSizedDefaultAllocator<32> >&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdSrv.cpp:452]
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libUnrealEditor-UnrealEd.so!UUnrealEdEngine::Exec(UWorld*, char16_t const*, FOutputDevice&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/UnrealEdSrv.cpp:653]
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libUnrealEditor-UnrealEd.so!InternalSavePackage(UPackage*, bool, bool&, FOutputDevice&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/FileHelpers.cpp:3528]
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libUnrealEditor-UnrealEd.so!InternalPromptForCheckoutAndSave(TArray<UPackage*, TSizedDefaultAllocator<32> > const&, bool, TArray<UPackage*, TSizedDefaultAllocator<32> >&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/FileHelpers.cpp:4174]
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libUnrealEditor-UnrealEd.so!FEditorFileUtils::PromptForCheckoutAndSave(TArray<UPackage*, TSizedDefaultAllocator<32> > const&, FEditorFileUtils::FPromptForCheckoutAndSaveParams&) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/FileHelpers.cpp:4551]
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libUnrealEditor-UnrealEd.so!FEditorFileUtils::PromptForCheckoutAndSave(TArray<UPackage*, TSizedDefaultAllocator<32> > const&, bool, bool, TArray<UPackage*, TSizedDefaultAllocator<32> >*, bool, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/FileHelpers.cpp:4630]
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libUnrealEditor-UnrealEd.so!FAssetEditorToolkit::SaveAsset_Execute() [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp:639]
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libUnrealEditor-MaterialEditor.so!FMaterialEditor::SaveAsset_Execute() [/mnt/horde/++UE5/Sync/Engine/Source/./Editor/MaterialEditor/Private/MaterialEditor.cpp:2040]
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libUnrealEditor-UnrealEd.so!TBaseSPMethodDelegateInstance<false, FAssetEditorToolkit, (ESPMode)1, void (), FDefaultDelegateUserPolicy>::ExecuteIfSafe() const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h:298]
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libUnrealEditor-Slate.so!FUICommandList::ExecuteAction(TSharedRef<FUICommandInfo const, (ESPMode)1>) const [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Commands/UICommandList.cpp:117]
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libUnrealEditor-Slate.so!SToolBarButtonBlock::OnClicked() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/MultiBox/SToolBarButtonBlock.cpp:445]
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libUnrealEditor-Slate.so!TBaseSPMethodDelegateInstance<false, SToolBarButtonBlock, (ESPMode)1, FReply (), FDefaultDelegateUserPolicy>::Execute() const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h:281]
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libUnrealEditor-Slate.so!SButton::ExecuteOnClick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Input/SButton.cpp:465]
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libUnrealEditor-Slate.so!SButton::OnMouseButtonUp(FGeometry const&, FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Widgets/Input/SButton.cpp:390]
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libUnrealEditor-Slate.so!FSlateApplication::RoutePointerUpEvent(FWidgetPath const&, FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5207]
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libUnrealEditor-Slate.so!FSlateApplication::ProcessMouseButtonUpEvent(FPointerEvent const&) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5775]
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libUnrealEditor-Slate.so!FSlateApplication::OnMouseUp(EMouseButtons::Type, UE::Math::TVector2<double>) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5740]
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libUnrealEditor-ApplicationCore.so!FLinuxApplication::ProcessDeferredMessage(SDL_Event) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:415]
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libUnrealEditor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp:442]
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UnrealEditor!FEngineLoop::Tick() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5743]
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UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:190]
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libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
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libc.so.6!__libc_start_main(+0xf2)
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UnrealEditor!_start()
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</CallStack>
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<PCallStack>libUnrealEditor-Core 0x00007f6bd68c0000 + d55dfa libUnrealEditor-Core 0x00007f6bd68c0000 + d098cc libpthread.so 0x00007f6bd7e84000 + 14420 libc.so 0x00007f6bcb875000 + dd23f libc.so 0x00007f6bcb875000 + e2ec7 libc.so 0x00007f6bcb875000 + 115a7f libUnrealEditor-Core 0x00007f6bd68c0000 + 84480e libUnrealEditor-Engine 0x00007f6bd0640000 + 433aadd libUnrealEditor-Engine 0x00007f6bd0640000 + 4345829 libUnrealEditor-Engine 0x00007f6bd0640000 + 3a1d633 libUnrealEditor-UnrealEd 0x00007f6bcbdbe000 + 1e22aa6 libUnrealEditor-UnrealEd 0x00007f6bcbdbe000 + 2355cd8 libUnrealEditor-UnrealEd 0x00007f6bcbdbe000 + 23576fb libUnrealEditor-UnrealEd 0x00007f6bcbdbe000 + 1baa07a libUnrealEditor-UnrealEd 0x00007f6bcbdbe000 + 1ba8039 libUnrealEditor-UnrealEd 0x00007f6bcbdbe000 + 1b8c6b7 libUnrealEditor-UnrealEd 0x00007f6bcbdbe000 + 1bac17a libUnrealEditor-UnrealEd 0x00007f6bcbdbe000 + 22a7bd5 libUnrealEditor-MaterialEditor 0x00007f6bc2dcc000 + 25bca6 libUnrealEditor-UnrealEd 0x00007f6bcbdbe000 + 2303825 libUnrealEditor-Slate 0x00007f6bcf431000 + 32bcf5 libUnrealEditor-Slate 0x00007f6bcf431000 + 42a7f5 libUnrealEditor-Slate 0x00007f6bcf431000 + 4b5c3e libUnrealEditor-Slate 0x00007f6bcf431000 + 4e51f6 libUnrealEditor-Slate 0x00007f6bcf431000 + 4fb651 libUnrealEditor-Slate 0x00007f6bcf431000 + 2b9ce8 libUnrealEditor-Slate 0x00007f6bcf431000 + 27fed4 libUnrealEditor-Slate 0x00007f6bcf431000 + 2c13b4 libUnrealEditor-ApplicationCore 0x00007f6bcfb01000 + 10dbbc libUnrealEditor-ApplicationCore 0x00007f6bcfb01000 + 10d27f UnrealEditor 0x0000000000200000 + 41a77 UnrealEditor 0x0000000000200000 + 4ecfa libUnrealEditor-UnixCommonStartup 0x00007f6bcbbc0000 + 4b32 libc.so 0x00007f6bcb875000 + 24083 UnrealEditor 0x0000000000200000 + 38509</PCallStack>
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<PCallStackHash>345A26290EF821A8C2D7D3C767A04EE213773923</PCallStackHash>
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<TimeOfCrash>638399689870450000</TimeOfCrash>
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<bAllowToBeContacted>1</bAllowToBeContacted>
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<CPUBrand>AMD Ryzen 9 6900HS with Radeon Graphics</CPUBrand>
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<CrashReportClientVersion>1.0</CrashReportClientVersion>
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<Modules />
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</RuntimeProperties>
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<PlatformProperties>
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<CrashSignal>5</CrashSignal>
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<CrashSignalName>Trace/breakpoint trap</CrashSignalName>
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<PlatformCallbackResult>0</PlatformCallbackResult>
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<CrashTrigger>0</CrashTrigger>
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</PlatformProperties>
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<EngineData>
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<MatchingDPStatus>WindowsNo errors</MatchingDPStatus>
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<RHI.DriverDenylisted>false</RHI.DriverDenylisted>
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<RHI.RHIName>Vulkan</RHI.RHIName>
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<RHI.AdapterName>NVIDIA GeForce RTX 3070 Ti Laptop GPU</RHI.AdapterName>
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<RHI.UserDriverVersion>535.129</RHI.UserDriverVersion>
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<RHI.InternalDriverVersion>535.129</RHI.InternalDriverVersion>
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<RHI.DriverDate>01-01-01</RHI.DriverDate>
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<RHI.FeatureLevel>SM5</RHI.FeatureLevel>
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<RHI.GPUVendor>NVIDIA</RHI.GPUVendor>
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<RHI.DeviceId>24A0</RHI.DeviceId>
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<DeviceProfile.Name>LinuxEditor</DeviceProfile.Name>
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</EngineData>
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<GameData />
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<EnabledPlugins>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Mesh Painting" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "FastBuild Controller" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "TraceUtilities" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Enhanced Input" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "XGE Controller" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Platform Cryptography Plugin" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Chaos Cloth Editor" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Fracture" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh LOD Toolset" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosUserDataPT" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "OpenImageDenoise" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Full Body IK" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Chaos Cloth" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosEditor" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Experimental Mesh Modeling Toolset" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Skeletal Mesh Simplifier (Early Access)" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Tool Presets" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Planar Cut" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosCaching" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Editor DataflowGraph" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Solver" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Proxy LOD Plugin (Experimental)" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Automation Utilities" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "CharacterAI" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "GeometryFlow" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1", "FriendlyName": "BackChannel" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Struct Utils" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Python Editor Script Plugin" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Localizable Message" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Niagara" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager" }</Plugin>
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<Plugin>{ "Version": 131, "VersionName": "1.3.1", "FriendlyName": "glTF Exporter" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager Content" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Datasmith Content" }</Plugin>
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<Plugin>{ "Version": 2, "VersionName": "2.0", "FriendlyName": "Android Media Player" }</Plugin>
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<Plugin>{ "Version": 2, "VersionName": "2.0", "FriendlyName": "WMF Media Player" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Compositing" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Image Sequence Media Player" }</Plugin>
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<Plugin>{ "Version": 0, "VersionName": "0.1", "FriendlyName": "Media Plate" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "WebM Video Player" }</Plugin>
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<Plugin>{ "Version": 2, "VersionName": "2.0", "FriendlyName": "AVF Media Player" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Player Editor" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Take Recorder" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Actor Sequence (Experimental)" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Template Sequence" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Level Sequence Editor" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Launcher Chunk Installer" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem NULL" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Base" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Scripting" }</Plugin>
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||
|
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Niagara" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "AudioWidgets" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Movie Player" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Synesthesia" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Editor" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "SoundFields" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Custom Mesh Component" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Device Profile Selector" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Movie Player" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Actor Layer Utilities" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "ArchVis Character" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Wave Tables" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Geometry Cache" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Input Debugging" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry Processing" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "AndroidFileServer" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Tags" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "RigVM" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh Modeling Toolset" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Editor" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Android Runtime Permission" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Image Utils" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Google Cloud Messaging" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.1", "FriendlyName": "Synthesis and DSP Effects" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "MetaSound" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Movie Player" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Location Services Blueprints Library" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Movie Player for WebM files" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "GooglePAD" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Procedural Mesh Component" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "MsQuic Runtime Plugin" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Significance Manager" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Patching Utilities" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Device Profile Selector" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "IOS Device Profile Selector" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Cable Component" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Capture" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Chunk Downloader" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Resonance Audio" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Device Profile Selector" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Alembic Importer" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Gameplay Cameras" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Camera Shake Previewer" }</Plugin>
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<Plugin>{ "Version": 30004, "VersionName": "3.0.4", "FriendlyName": "Animation Compression Library" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "IK Rig" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Data" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Control Rig Spline" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Control Rig" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Modifier Library" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Blendspace Motion Analysis" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Tests" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Network" }</Plugin>
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<Plugin>{ "Version": 80, "VersionName": "1.8.0", "FriendlyName": "Plastic SCM" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "KDevelop Integration" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "UObject Example Plugin" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Perforce" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Code Integration" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "10X Editor Integration" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "CodeLite Integration" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Node" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Plugin Utilities" }</Plugin>
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<Plugin>{ "Version": 14, "VersionName": "1.4", "FriendlyName": "Git" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "PIX for Windows GPU Capture Plugin" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Texture" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Sharing" }</Plugin>
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<Plugin>{ "Version": 2, "VersionName": "1.7", "FriendlyName": "Rider Integration" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Trace Data Filtering" }</Plugin>
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<Plugin>{ "Version": 2, "VersionName": "2.0", "FriendlyName": "CLion Integration" }</Plugin>
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|
<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Subversion" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Dump GPU Services" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Integration" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "RenderDoc Plugin" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "XCode Integration" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Compiler-only Integration" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Plugin Browser" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "TCP Messaging" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Data Validation" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "UDP Messaging" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Changelist Reviews" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "CryptoKeys" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "SpeedTree Importer" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "GameplayTagsEditor" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "World Partition HLOD Utilities" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Engine Asset Definitions" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Modeling Tools Editor Mode" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Blueprint C++ Header Preview" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Manager Editor" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "EditorDebugTools" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Anim Tools" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Wizard for mobile packaging scenarios" }</Plugin>
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<Plugin>{ "Version": 2, "VersionName": "0.2", "FriendlyName": "UVEditor" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Editor Scripting Utilities" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Curve Editor Tools" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Mac Graphics Switching" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "GeometryMode" }</Plugin>
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||
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<Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Environment Query Editor (Experimental)" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "AISupport" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Facial Animation Bulk Importer" }</Plugin>
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||
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Paper2D" }</Plugin>
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||
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Material Analyzer" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" }</Plugin>
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||
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" }</Plugin>
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" }</Plugin>
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||
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" }</Plugin>
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||
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<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Portable Object File Data Source" }</Plugin>
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||
|
<Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" }</Plugin>
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||
|
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|
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