DeltaVR/Assets/_PROJECT/Multiplayer/InteractionManager/XRMultiplayerInteractionManagerBehavior.cs
2023-05-08 15:56:10 +03:00

97 lines
4.3 KiB
C#

using FishNet.Connection;
using FishNet.Object;
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
namespace _PROJECT.Multiplayer
{
public class XRMultiplayerInteractionManagerBehavior : NetworkBehaviour
{
private XRMultiplayerInteractionManager _manager;
private void Awake()
{
_manager = GetComponentInParent<XRMultiplayerInteractionManager>();
}
[ServerRpc(RequireOwnership = false)]
public void RequestSelectEnterBroadcastRPC(NetworkObject interactor, NetworkObject interactable, NetworkConnection conn = null)
{
Debug.Log("[SERVER] Received SelectEnter for " + interactable.name + " to " + interactor.name);
// Get interactable and interactor.
IXRSelectInteractable iInteractable = interactable.transform.GetComponent<IXRSelectInteractable>();
IXRSelectInteractor iInteractor = interactor.transform.GetComponent<IXRSelectInteractor>();
// If interactable or interactor is null, return.
if (iInteractable == null || iInteractor == null)
{
Debug.LogWarning("[SERVER] Unexpected null interactable or interactor in RequestSelectEnterBroadcastRPC.");
return;
};
// Broadcast select enter to all clients.
_manager.BaseSelectEnter(iInteractor, iInteractable);
SelectEnterBroadcastRPC(interactor, interactable);
}
[ObserversRpc]
public void SelectEnterBroadcastRPC(NetworkObject interactor, NetworkObject interactable)
{
Debug.Log("[CLIENT] Recieved SelectEnter from server for " + interactable.name + " to " + interactor.name);
// Get interactable and interactor.
IXRSelectInteractable iInteractable = interactable.transform.GetComponent<IXRSelectInteractable>();
IXRSelectInteractor iInteractor = interactor.transform.GetComponent<IXRSelectInteractor>();
// If interactable or interactor is null, return.
if (iInteractable == null || iInteractor == null)
{
Debug.LogWarning("[CLIENT] Unexpected null interactable or interactor in SelectEnterBroadcastRPC.");
return;
};
_manager.BaseSelectEnter(iInteractor, iInteractable);
}
[ServerRpc(RequireOwnership = false)]
public void RequestSelectExitBroadcastRPC(NetworkObject nInteractor, NetworkObject nInteractable)
{
Debug.Log("[SERVER] Received SelectExit for " + nInteractable.name + " to " + nInteractor.name);
// Get interactable and interactor.
IXRSelectInteractable iInteractable = nInteractable.transform.GetComponent<IXRSelectInteractable>();
IXRSelectInteractor iInteractor = nInteractor.transform.GetComponent<IXRSelectInteractor>();
// If interactable or interactor is null, return.
if (iInteractable == null || iInteractor == null)
{
Debug.LogWarning("[SERVER] Unexpected null interactable or interactor in RequestSelectExitBroadcastRPC.");
return;
};
// Broadcast select exit to all clients.
_manager.BaseSelectExit(iInteractor, iInteractable);
}
[ObserversRpc]
public void SelectExitBroadcastRPC(NetworkObject nInteractor, NetworkObject nInteractable)
{
Debug.Log("[CLIENT] Recieved SelectExit from server for " + nInteractable.name + " to " + nInteractor.name);
// Get interactable and interactor.
IXRSelectInteractable iInteractable = nInteractable.transform.GetComponent<IXRSelectInteractable>();
IXRSelectInteractor iInteractor = nInteractor.transform.GetComponent<IXRSelectInteractor>();
// If interactable or interactor is null, return.
if (iInteractable == null || iInteractor == null)
{
Debug.LogWarning("[CLIENT] Unexpected null interactable or interactor in SelectExitBroadcastRPC.");
return;
};
_manager.BaseSelectExit(iInteractor, iInteractable);
}
}
}