12 lines
		
	
	
		
			224 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			224 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using UnityEngine;
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| 
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| namespace FMODUnity
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| {
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|     [Obsolete("Use the EventReference struct instead")]
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|     public class EventRefAttribute : PropertyAttribute
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|     {
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|         public string MigrateTo = null;
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|     }
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| }
 |