DeltaVR/Assets/Editor/x64/Bakery/scripts/ftSavedPadding2.cs
2021-03-05 20:15:14 +02:00

9 lines
158 B
C#

using UnityEngine;
using UnityEditor;
public class ftSavedPadding2 : ScriptableObject
{
[SerializeField]
public ftGlobalStorage.AdjustedMesh data;
}