33 lines
595 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ElevatorCaller : MonoBehaviour
{
// Start is called before the first frame update
private void OnTriggerEnter(Collider other)
{
//Debug.Log(other);
ElevatorSpringyButton button = other.GetComponent<ElevatorSpringyButton>();
if (button == null) return;
else
{
button.Pressed();
}
}
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}