32 lines
		
	
	
		
			683 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			683 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using TMPro;
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| 
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| public class PlayerText : MonoBehaviour
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| {
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|     public Transform lookCamera;
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| 
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|     private void Start()
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|     {
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|         //photonView.RPC("ChangeText", RpcTarget.AllBuffered);
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|         GameObject[] players = GameObject.FindGameObjectsWithTag("MainCamera");
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|         foreach(GameObject player in players)
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|         {
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|             // if (player.transform.parent.parent.gameObject.GetPhotonView().IsMine)
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|             // {
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|             //     lookCamera = player.transform;
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|             // }
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|             
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|         }
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|     }
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| 
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| 
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| 
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|     private void Update()
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|     {
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|         transform.LookAt(lookCamera);
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|     }
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|     
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| }
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