37 lines
		
	
	
		
			1011 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1011 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine.UI;
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| using UnityEngine.XR.Interaction.Toolkit;
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| 
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| namespace UnityEngine.XR.Content.Interaction
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| {
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|     public class DistanceCalculationToggle : MonoBehaviour
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|     {
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|         [SerializeField]
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|         Toggle m_Toggle;
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| 
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|         [SerializeField]
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|         XRBaseInteractable[] m_Interactables;
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| 
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|         void Start()
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|         {
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|             if (m_Toggle == null)
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|                 return;
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| 
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|             OnToggleValueChanged(m_Toggle.isOn);
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|             m_Toggle.onValueChanged.AddListener(OnToggleValueChanged);
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|         }
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| 
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|         void OnToggleValueChanged(bool value)
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|         {
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|             var distanceCalculationMode = value
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|                 ? XRBaseInteractable.DistanceCalculationMode.ColliderVolume
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|                 : XRBaseInteractable.DistanceCalculationMode.ColliderPosition;
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| 
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|             foreach (var interactable in m_Interactables)
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|             {
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|                 if (interactable != null)
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|                     interactable.distanceCalculationMode = distanceCalculationMode;
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|             }
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|         }
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|     }
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| }
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