60 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| 
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| namespace FishNet.Utility
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| {
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| 
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| 
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|     public class DDOLFinder : MonoBehaviour
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|     {
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|         #region Public.
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|         /// <summary>
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|         /// Singleton instance of this class.
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|         /// </summary>
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|         public static DDOLFinder Instance { get; private set; }
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|         #endregion
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| 
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|         private void Awake()
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|         {
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|             FirstInitialize();
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|         }
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| 
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|         /// <summary>
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|         /// Initializes this script for use. Should only be completed once.
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|         /// </summary>
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|         private void FirstInitialize()
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|         {
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|             if (Instance != null && Instance != this)
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|             {
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|                 Debug.LogError("Multiple DDOL scripts found. There should be only one.");
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|                 return;
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|             }
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|             else
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|             {
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|                 Instance = this;
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|                 gameObject.name = "DDOLFinder";
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|                 DontDestroyOnLoad(gameObject);
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|             }
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|         }
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| 
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|         /// <summary>
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|         /// Returns the current DDOL or creates one if not yet created.
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|         /// </summary>
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|         public static DDOLFinder GetDDOL()
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|         {
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|             //Not yet made.
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|             if (Instance == null)
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|             {
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|                 GameObject obj = new GameObject();
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|                 DDOLFinder ddol = obj.AddComponent<DDOLFinder>();
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|                 return ddol;
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|             }
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|             //Already  made.
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|             else
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|             {
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|                 return Instance;
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|             }
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|         }
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|     }
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| 
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| 
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| } |