71 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| #if UNITY_EDITOR
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| using FishNet.Managing.Object;
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| using UnityEditor;
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| using UnityEngine;
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| 
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| namespace FishNet.Managing.Editing
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| {
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|     [CustomEditor(typeof(NetworkManager))]
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|     public class NetworkManagerEditor : Editor
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|     {
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|         private SerializedProperty _logging;
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|         private SerializedProperty _refreshDefaultPrefabs;
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|         private SerializedProperty _runInBackground;
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|         private SerializedProperty _dontDestroyOnLoad;
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|         private SerializedProperty _persistence;
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|         private SerializedProperty _spawnablePrefabs;
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|         private SerializedProperty _objectPool;
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| 
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|         private void OnEnable()
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|         {
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|             _logging = serializedObject.FindProperty("_logging");
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|             _refreshDefaultPrefabs = serializedObject.FindProperty("_refreshDefaultPrefabs");
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|             _runInBackground = serializedObject.FindProperty("_runInBackground");
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|             _dontDestroyOnLoad = serializedObject.FindProperty("_dontDestroyOnLoad");
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|             _persistence = serializedObject.FindProperty("_persistence");
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|             _spawnablePrefabs = serializedObject.FindProperty("_spawnablePrefabs");
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|             _objectPool = serializedObject.FindProperty("_objectPool");
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|         }
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| 
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|         public override void OnInspectorGUI()
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|         {
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|             serializedObject.Update();
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| 
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|             NetworkManager networkManager = (NetworkManager)target;
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| 
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|             GUI.enabled = false;
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|             EditorGUILayout.ObjectField("Script:", MonoScript.FromMonoBehaviour(networkManager), typeof(NetworkManager), false);
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|             GUI.enabled = true;
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| 
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|             //EditorGUILayout.BeginVertical(GUI.skin.box);
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|             //EditorGUILayout.EndVertical();
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| 
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| 
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|             EditorGUILayout.LabelField("Settings", EditorStyles.boldLabel);
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|             EditorGUI.indentLevel++;
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|             EditorGUILayout.PropertyField(_runInBackground);
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|             EditorGUILayout.PropertyField(_dontDestroyOnLoad);
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|             EditorGUILayout.PropertyField(_persistence);
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|             EditorGUILayout.Space();
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|             EditorGUI.indentLevel--;
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| 
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|             EditorGUILayout.LabelField("Logging", EditorStyles.boldLabel);
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|             EditorGUI.indentLevel++;
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|             EditorGUILayout.PropertyField(_logging);
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|             EditorGUILayout.Space();
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|             EditorGUI.indentLevel--;
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| 
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|             EditorGUILayout.LabelField("Prefabs", EditorStyles.boldLabel);
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|             EditorGUI.indentLevel++;
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|             EditorGUILayout.PropertyField(_spawnablePrefabs);
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|             EditorGUILayout.PropertyField(_objectPool);
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|             EditorGUILayout.PropertyField(_refreshDefaultPrefabs);
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| 
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|             EditorGUI.indentLevel--;
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|             EditorGUILayout.Space();
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| 
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|             serializedObject.ApplyModifiedProperties();
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|         }
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|     }
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| }
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| #endif |