21 lines
		
	
	
		
			506 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			506 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| 
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| namespace FishNet.Managing.Debugging
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| {
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|     /// <summary>
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|     /// A container for debugging.
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|     /// </summary>
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|     [DisallowMultipleComponent]
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|     [AddComponentMenu("FishNet/Manager/DebugManager")]
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|     public class DebugManager : MonoBehaviour
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|     {
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|         public bool ObserverRpcLinks = true;
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|         public bool TargetRpcLinks = true;
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|         public bool ReplicateRpcLinks = true;
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|         public bool ReconcileRpcLinks = true;
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|         public bool ServerRpcLinks = true;
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|     }
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| 
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| 
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| }
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