2020-11-28 16:54:41 +02:00

22 lines
409 B
C#

namespace Oculus.Platform.Models
{
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
public class Error
{
public Error(int code, string message, int httpCode)
{
Message = message;
Code = code;
HttpCode = httpCode;
}
public readonly int Code;
public readonly int HttpCode;
public readonly string Message;
}
}