35 lines
		
	
	
		
			736 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
		
			736 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class LoadBankAndScene : MonoBehaviour
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| {
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|     [FMODUnity.BankRef]
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|     public List<string> banks;
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|     public static event Action OnBanksLoaded;
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| 
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|     private void Awake()
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|     {
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|         LoadBanks();
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|     }
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| 
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|     public void LoadBanks()
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|     {
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|         foreach (string b in banks)
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|         {
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|             FMODUnity.RuntimeManager.LoadBank(b, true);
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|             Debug.Log("Loaded bank " + b);
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|         }
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|         StartCoroutine(CheckBanksLoaded());
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|     }
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| 
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|     IEnumerator CheckBanksLoaded()
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|     {
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|         while (!FMODUnity.RuntimeManager.HaveAllBanksLoaded)
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|         {
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|             yield return null;
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|         }
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|         OnBanksLoaded?.Invoke();
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|     }
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| } |