19 lines
		
	
	
		
			756 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			756 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace FishNet.Managing.Scened
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| {
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|     /// <summary>
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|     /// Additional user-crafted data which can be included in scene unload callbacks.
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|     /// </summary>
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|     public class UnloadParams
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|     {
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|         /// <summary>
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|         /// Objects which are included in callbacks on the server when unloading a scene. Can be useful for including unique information about the scene, such as match id. These are not sent to clients; use ClientParams for this.
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|         /// </summary>
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|         [System.NonSerialized]
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|         public object[] ServerParams = new object[0];
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|         /// <summary>
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|         /// Bytes which are sent to clients during scene unloads. Can contain any information.
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|         /// </summary>
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|         public byte[] ClientParams = new byte[0];
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|     }
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| 
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| } |