180 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			180 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using FishNet.Broadcast;
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| using FishNet.Broadcast.Helping;
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| using FishNet.Managing.Logging;
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| using FishNet.Managing.Utility;
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| using FishNet.Object.Helping;
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| using FishNet.Serializing;
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| using FishNet.Serializing.Helping;
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| using FishNet.Transporting;
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| using FishNet.Utility.Extension;
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| using System;
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| using System.Collections.Generic;
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| using System.Runtime.CompilerServices;
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| using UnityEngine;
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| 
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| namespace FishNet.Managing.Client
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| {
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|     public sealed partial class ClientManager : MonoBehaviour
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|     {
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|         #region Private.
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|         /// <summary>
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|         /// Delegate to read received broadcasts.
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|         /// </summary>
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|         /// <param name="reader"></param>
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|         private delegate void ServerBroadcastDelegate(PooledReader reader);
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|         /// <summary>
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|         /// Delegates for each key.
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|         /// </summary>
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|         private readonly Dictionary<ushort, HashSet<ServerBroadcastDelegate>> _broadcastHandlers = new Dictionary<ushort, HashSet<ServerBroadcastDelegate>>();
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|         /// <summary>
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|         /// Delegate targets for each key.
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|         /// </summary>
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|         private Dictionary<ushort, HashSet<(int, ServerBroadcastDelegate)>> _handlerTargets = new Dictionary<ushort, HashSet<(int, ServerBroadcastDelegate)>>();
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|         #endregion
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| 
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|         /// <summary>
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|         /// Registers a method to call when a Broadcast arrives.
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|         /// </summary>
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|         /// <typeparam name="T">Type of broadcast being registered.</typeparam>
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|         /// <param name="handler">Method to call.</param>
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|         public void RegisterBroadcast<T>(Action<T> handler) where T : struct, IBroadcast
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|         {
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|             ushort key = typeof(T).FullName.GetStableHash16();
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|             /* Create delegate and add for
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|              * handler method. */
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|             HashSet<ServerBroadcastDelegate> handlers;
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|             if (!_broadcastHandlers.TryGetValueIL2CPP(key, out handlers))
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|             {
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|                 handlers = new HashSet<ServerBroadcastDelegate>();
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|                 _broadcastHandlers.Add(key, handlers);
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|             }
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|             ServerBroadcastDelegate del = CreateBroadcastDelegate(handler);
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|             handlers.Add(del);
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| 
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|             /* Add hashcode of target for handler.
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|              * This is so we can unregister the target later. */
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|             int handlerHashCode = handler.GetHashCode();
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|             HashSet<(int, ServerBroadcastDelegate)> targetHashCodes;
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|             if (!_handlerTargets.TryGetValueIL2CPP(key, out targetHashCodes))
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|             {
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|                 targetHashCodes = new HashSet<(int, ServerBroadcastDelegate)>();
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|                 _handlerTargets.Add(key, targetHashCodes);
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|             }
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| 
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|             targetHashCodes.Add((handlerHashCode, del));
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|         }
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| 
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|         /// <summary>
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|         /// Unregisters a method call from a Broadcast type.
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|         /// </summary>
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|         /// <typeparam name="T">Type of broadcast being unregistered.</typeparam>
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|         /// <param name="handler">Method to unregister.</param>
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|         public void UnregisterBroadcast<T>(Action<T> handler) where T : struct, IBroadcast
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|         {
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|             ushort key = BroadcastHelper.GetKey<T>();
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| 
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|             /* If key is found for T then look for
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|              * the appropriate handler to remove. */
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|             if (_broadcastHandlers.TryGetValueIL2CPP(key, out HashSet<ServerBroadcastDelegate> handlers))
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|             {
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|                 HashSet<(int, ServerBroadcastDelegate)> targetHashCodes;
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|                 if (_handlerTargets.TryGetValueIL2CPP(key, out targetHashCodes))
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|                 {
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|                     int handlerHashCode = handler.GetHashCode();
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|                     ServerBroadcastDelegate result = null;
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|                     foreach ((int targetHashCode, ServerBroadcastDelegate del) in targetHashCodes)
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|                     {
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|                         if (targetHashCode == handlerHashCode)
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|                         {
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|                             result = del;
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|                             targetHashCodes.Remove((targetHashCode, del));
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|                             break;
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|                         }
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|                     }
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|                     //If no more in targetHashCodes then remove from handlerTarget.
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|                     if (targetHashCodes.Count == 0)
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|                         _handlerTargets.Remove(key);
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| 
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|                     if (result != null)
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|                         handlers.Remove(result);
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|                 }
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| 
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|                 //If no more in handlers then remove broadcastHandlers.
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|                 if (handlers.Count == 0)
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|                     _broadcastHandlers.Remove(key);
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|             }
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|         }
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| 
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|         /// <summary>
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|         /// Creates a ServerBroadcastDelegate.
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|         /// </summary>
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|         /// <typeparam name="T"></typeparam>
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|         /// <param name="handler"></param>
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|         /// <param name="requireAuthentication"></param>
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|         /// <returns></returns>
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|         private ServerBroadcastDelegate CreateBroadcastDelegate<T>(Action<T> handler)
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|         {
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|             void LogicContainer(PooledReader reader)
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|             {
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|                 T broadcast = reader.Read<T>();
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|                 handler?.Invoke(broadcast);
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|             }
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|             return LogicContainer;
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|         }
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| 
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|         /// <summary>
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|         /// Parses a received broadcast.
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|         /// </summary>
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|         [MethodImpl(MethodImplOptions.AggressiveInlining)]
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|         private void ParseBroadcast(PooledReader reader, Channel channel)
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|         {
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|             ushort key = reader.ReadUInt16();
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|             int dataLength = Packets.GetPacketLength((ushort)PacketId.Broadcast, reader, channel);
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|             // try to invoke the handler for that message
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|             if (_broadcastHandlers.TryGetValueIL2CPP(key, out HashSet<ServerBroadcastDelegate> handlers))
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|             {
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|                 int readerStartPosition = reader.Position;
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|                 /* //muchlater resetting the position could be better by instead reading once and passing in
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|                  * the object to invoke with. */
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|                 foreach (ServerBroadcastDelegate handler in handlers)
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|                 {
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|                     reader.Position = readerStartPosition;
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|                     handler.Invoke(reader);
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|                 }
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|             }
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|             else
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|             {
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|                 reader.Skip(dataLength);
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|             }
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|         }
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| 
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| 
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|         /// <summary>
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|         /// Sends a Broadcast to the server.
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|         /// </summary>
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|         /// <typeparam name="T">Type of broadcast to send.</typeparam>
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|         /// <param name="message">Broadcast data being sent; for example: an instance of your broadcast type.</param>
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|         /// <param name="channel">Channel to send on.</param>
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|         public void Broadcast<T>(T message, Channel channel = Channel.Reliable) where T : struct, IBroadcast
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|         {
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|             //Check local connection state.
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|             if (!Started)
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|             {
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|                 NetworkManager.LogWarning($"Cannot send broadcast to server because client is not active.");
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|                 return;
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|             }
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| 
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|             using (PooledWriter writer = WriterPool.GetWriter())
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|             {
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|                 Broadcasts.WriteBroadcast<T>(writer, message, channel);
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|                 ArraySegment<byte> segment = writer.GetArraySegment();
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| 
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|                 NetworkManager.TransportManager.SendToServer((byte)channel, segment);
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|             }
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|         }
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| 
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|     }
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| 
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| 
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| }
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