DeltaVR/Assets/VR_free/VRFreeController_Network.cs
2022-06-29 14:45:17 +03:00

25 lines
436 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Photon.Pun;
public class VRFreeController_Network : MonoBehaviour
{
private PhotonView photonView;
public GameObject player;
private void Start()
{
photonView = GetComponent<PhotonView>();
}
private void Update()
{
if (photonView.IsMine)
{
player.SetActive(false);
}
}
}