43 lines
1.8 KiB
C#
43 lines
1.8 KiB
C#
#if UNITY_STANDALONE_OSX || UNITY_EDITOR_OSX || UNITY_SWITCH || UNITY_IOS
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#define PHOTON_AUDIO_CHANGE_IN_NOTIFIER
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#endif
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namespace Photon.Voice.Unity.Editor {
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using Unity;
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using UnityEditor;
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[CustomEditor(typeof(AudioChangesHandler))]
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public class AudioChangesHandlerEditor : Editor {
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public override void OnInspectorGUI() {
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this.serializedObject.UpdateIfRequiredOrScript();
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VoiceLogger.ExposeLogLevel(this.serializedObject, this.target as ILoggable);
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EditorGUI.BeginChangeCheck();
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this.DrawSerializedProperty("StartWhenDeviceChange");
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SerializedProperty useUnity = this.DrawSerializedProperty("UseOnAudioConfigurationChanged");
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bool showMore = useUnity.boolValue;
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if (showMore) {
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this.DrawSerializedProperty("HandleConfigChange");
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}
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#if PHOTON_AUDIO_CHANGE_IN_NOTIFIER
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SerializedProperty usePhoton = this.DrawSerializedProperty("UseNativePluginChangeNotifier");
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showMore |= usePhoton.boolValue;
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#endif
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if (showMore) {
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if (this.DrawSerializedProperty("HandleDeviceChange").boolValue) {
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this.DrawSerializedProperty("Android_AlwaysHandleDeviceChange");
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this.DrawSerializedProperty("iOS_AlwaysHandleDeviceChange");
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}
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}
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if (EditorGUI.EndChangeCheck()) {
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this.serializedObject.ApplyModifiedProperties();
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}
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}
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private SerializedProperty DrawSerializedProperty(string propertyName) {
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SerializedProperty serializedProperty = this.serializedObject.FindProperty(propertyName);
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EditorGUILayout.PropertyField(serializedProperty);
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return serializedProperty;
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}
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}
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}
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