2023-05-08 15:56:10 +03:00

119 lines
5.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Unity.XR.CoreUtils.Editor;
using UnityEditor.PackageManager;
using UnityEditor.PackageManager.Requests;
using UnityEditor.PackageManager.UI;
using UnityEngine;
namespace UnityEditor.XR.Interaction.Toolkit.Samples.Hands
{
/// <summary>
/// Unity Editor class which registers Project Validation rules for the Hands Interaction Demo sample,
/// checking that other required samples and packages are installed.
/// </summary>
static class HandsInteractionSampleProjectValidation
{
const string k_SampleDisplayName = "Hands Interaction Demo";
const string k_Category = "XR Interaction Toolkit";
const string k_StarterAssetsSampleName = "Starter Assets";
const string k_HandVisualizerSampleName = "HandVisualizer";
static readonly BuildTargetGroup[] s_BuildTargetGroups =
((BuildTargetGroup[])Enum.GetValues(typeof(BuildTargetGroup))).Distinct().ToArray();
static readonly List<BuildValidationRule> s_BuildValidationRules = new List<BuildValidationRule>
{
new BuildValidationRule
{
IsRuleEnabled = () => s_HandsPackageAddRequest == null || s_HandsPackageAddRequest.IsCompleted,
Message = $"[{k_SampleDisplayName}] XR Hands (com.unity.xr.hands) package must be installed to use this sample.",
Category = k_Category,
CheckPredicate = () => PackageVersionUtility.IsPackageInstalled("com.unity.xr.hands"),
FixIt = () =>
{
s_HandsPackageAddRequest = Client.Add("com.unity.xr.hands");
if (s_HandsPackageAddRequest.Error != null)
{
Debug.LogError($"Package installation error: {s_HandsPackageAddRequest.Error}: {s_HandsPackageAddRequest.Error.message}");
}
},
FixItAutomatic = true,
Error = true,
},
new BuildValidationRule
{
IsRuleEnabled = () => PackageVersionUtility.IsPackageInstalled("com.unity.xr.hands"),
Message = $"[{k_SampleDisplayName}] {k_HandVisualizerSampleName} sample from XR Hands (com.unity.xr.hands) package must be imported or updated to use this sample.",
Category = k_Category,
CheckPredicate = () => TryFindSample("com.unity.xr.hands", string.Empty, k_HandVisualizerSampleName, out var sample) && sample.isImported,
FixIt = () =>
{
if (TryFindSample("com.unity.xr.hands", string.Empty, k_HandVisualizerSampleName, out var sample))
{
sample.Import(Sample.ImportOptions.OverridePreviousImports);
}
},
FixItAutomatic = true,
Error = true,
},
new BuildValidationRule
{
Message = $"[{k_SampleDisplayName}] {k_StarterAssetsSampleName} sample from XR Interaction Toolkit (com.unity.xr.interaction.toolkit) package must be imported or updated to use this sample.",
Category = k_Category,
CheckPredicate = () => TryFindSample("com.unity.xr.interaction.toolkit", string.Empty, k_StarterAssetsSampleName, out var sample) && sample.isImported,
FixIt = () =>
{
if (TryFindSample("com.unity.xr.interaction.toolkit", string.Empty, k_StarterAssetsSampleName, out var sample))
{
sample.Import(Sample.ImportOptions.OverridePreviousImports);
}
},
FixItAutomatic = true,
Error = true,
},
};
static AddRequest s_HandsPackageAddRequest;
[InitializeOnLoadMethod]
static void RegisterProjectValidationRules()
{
foreach (var buildTargetGroup in s_BuildTargetGroups)
{
BuildValidator.AddRules(buildTargetGroup, s_BuildValidationRules);
}
}
static bool TryFindSample(string packageName, string packageVersion, string sampleDisplayName, out Sample sample)
{
sample = default;
var packageSamples = Sample.FindByPackage(packageName, packageVersion);
if (packageSamples == null)
{
Debug.LogError($"Couldn't find samples of the {ToString(packageName, packageVersion)} package; aborting project validation rule.");
return false;
}
foreach (var packageSample in packageSamples)
{
if (packageSample.displayName == sampleDisplayName)
{
sample = packageSample;
return true;
}
}
Debug.LogError($"Couldn't find {sampleDisplayName} sample in the {ToString(packageName, packageVersion)} package; aborting project validation rule.");
return false;
}
static string ToString(string packageName, string packageVersion)
{
return string.IsNullOrEmpty(packageVersion) ? packageName : $"{packageName}@{packageVersion}";
}
}
}