Files
DeltaVR/Assets/_PROJECT/Scripts/ModeGeneration/NPCs/ArcheryRangeNPC.cs

16 lines
355 B
C#

using UnityEngine;
public class ArcheryRangeNPC : NPCController
{
protected override void OnPlayerApproach()
{
Debug.Log("Alien NPC: player approached");
AudioManager.Instance.PlayDialogue(voiceLineKeys[0], gameObject);
}
protected override void OnPlayerLeave()
{
Debug.Log("Alien NPC: player left");
}
}