DeltaVR/Assets/Oculus/VR/Scripts/Editor/OVREditorUtil.cs
2020-11-28 16:54:41 +02:00

160 lines
6.5 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System.Diagnostics;
public static class OVREditorUtil {
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupBoolField(Object target, string name, ref bool member, ref bool modified)
{
SetupBoolField(target, new GUIContent(name), ref member, ref modified);
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupBoolField(Object target, GUIContent name, ref bool member, ref bool modified)
{
EditorGUI.BeginChangeCheck();
bool value = EditorGUILayout.Toggle(name, member);
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(target, "Changed " + name);
member = value;
modified = true;
}
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupIntField(Object target, string name, ref int member, ref bool modified)
{
SetupIntField(target, new GUIContent(name), ref member, ref modified);
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupIntField(Object target, GUIContent name, ref int member, ref bool modified)
{
EditorGUI.BeginChangeCheck();
int value = EditorGUILayout.IntField(name, member);
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(target, "Changed " + name);
member = value;
modified = true;
}
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupFloatField(Object target, string name, ref float member, ref bool modified)
{
SetupFloatField(target, new GUIContent(name), ref member, ref modified);
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupFloatField(Object target, GUIContent name, ref float member, ref bool modified)
{
EditorGUI.BeginChangeCheck();
float value = EditorGUILayout.FloatField(name, member);
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(target, "Changed " + name);
member = value;
modified = true;
}
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupDoubleField(Object target, string name, ref double member, ref bool modified)
{
SetupDoubleField(target, new GUIContent(name), ref member, ref modified);
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupDoubleField(Object target, GUIContent name, ref double member, ref bool modified)
{
EditorGUI.BeginChangeCheck();
double value = EditorGUILayout.DoubleField(name, member);
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(target, "Changed " + name);
member = value;
modified = true;
}
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupColorField(Object target, string name, ref Color member, ref bool modified)
{
SetupColorField(target, new GUIContent(name), ref member, ref modified);
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupColorField(Object target, GUIContent name, ref Color member, ref bool modified)
{
EditorGUI.BeginChangeCheck();
Color value = EditorGUILayout.ColorField(name, member);
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(target, "Changed " + name);
member = value;
modified = true;
}
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupLayerMaskField(Object target, string name, ref LayerMask layerMask, string[] layerMaskOptions, ref bool modified)
{
SetupLayerMaskField(target, new GUIContent(name), ref layerMask, layerMaskOptions, ref modified);
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupLayerMaskField(Object target, GUIContent name, ref LayerMask layerMask, string[] layerMaskOptions, ref bool modified)
{
EditorGUI.BeginChangeCheck();
int value = EditorGUILayout.MaskField(name, layerMask, layerMaskOptions);
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(target, "Changed " + name);
layerMask = value;
}
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupEnumField<T>(Object target, string name, ref T member, ref bool modified) where T : struct
{
SetupEnumField(target, new GUIContent(name), ref member, ref modified);
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupEnumField<T>(Object target, GUIContent name, ref T member, ref bool modified) where T : struct
{
EditorGUI.BeginChangeCheck();
T value = (T)(object)EditorGUILayout.EnumPopup(name, member as System.Enum);
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(target, "Changed " + name);
member = value;
modified = true;
}
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupInputField(Object target, string name, ref string member, ref bool modified)
{
SetupInputField(target, new GUIContent(name), ref member, ref modified);
}
[Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")]
public static void SetupInputField(Object target, GUIContent name, ref string member, ref bool modified)
{
EditorGUI.BeginChangeCheck();
string value = EditorGUILayout.TextField(name, member);
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(target, "Changed " + name);
member = value;
modified = true;
}
}
}