Files
DeltaVR/Assets/_PROJECT/Components/NewHandPresence/Prefabs/XROrigin Scripts/GrabAudioProfile.cs
2025-12-21 00:01:28 +02:00

9 lines
234 B
C#

using UnityEngine;
using static FMODEvents;
public class GrabAudioProfile : MonoBehaviour
{
[SerializeField] private GrabSoundType grabSoundType = GrabSoundType.Default;
public GrabSoundType GrabSoundType => grabSoundType;
}