Files
DeltaVR/Assets/_PROJECT/Scripts/Audio/VoiceoverTester.cs
2026-01-16 17:37:42 +02:00

14 lines
355 B
C#

using UnityEngine;
public class VoiceoverTester : MonoBehaviour
{
//[Tooltip("Audio Table key")]
public string dialogueKey = "Chef/Ulrich_Terribly_Sorry1";
private void OnTriggerEnter(Collider other)
{
AudioManager.Instance.PlayDialogue(dialogueKey, gameObject, 0f);
//Debug.LogError("Voiceline played (in 3D)");
}
}