2023-05-08 15:56:10 +03:00

13 lines
291 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Camera))]
public class XRCameraIgnore : MonoBehaviour
{
private void Awake()
{
UnityEngine.XR.XRDevice.DisableAutoXRCameraTracking(GetComponent<Camera>(), true);
}
}