2023-05-08 15:56:10 +03:00

64 lines
2.3 KiB
C#

#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
namespace FishNet.Managing.Server.Editing
{
[CustomEditor(typeof(ServerManager), true)]
[CanEditMultipleObjects]
public class ServerManagerEditor : Editor
{
private SerializedProperty _authenticator;
private SerializedProperty _syncTypeRate;
private SerializedProperty SpawnPacking;
private SerializedProperty _changeFrameRate;
private SerializedProperty _frameRate;
private SerializedProperty _shareIds;
private SerializedProperty _startOnHeadless;
private SerializedProperty _limitClientMTU;
protected virtual void OnEnable()
{
_authenticator = serializedObject.FindProperty(nameof(_authenticator));
_syncTypeRate = serializedObject.FindProperty(nameof(_syncTypeRate));
SpawnPacking = serializedObject.FindProperty(nameof(SpawnPacking));
_changeFrameRate = serializedObject.FindProperty(nameof(_changeFrameRate));
_frameRate = serializedObject.FindProperty(nameof(_frameRate));
_shareIds = serializedObject.FindProperty(nameof(_shareIds));
_startOnHeadless = serializedObject.FindProperty(nameof(_startOnHeadless));
_limitClientMTU = serializedObject.FindProperty(nameof(_limitClientMTU));
}
public override void OnInspectorGUI()
{
serializedObject.Update();
GUI.enabled = false;
EditorGUILayout.ObjectField("Script:", MonoScript.FromMonoBehaviour((ServerManager)target), typeof(ServerManager), false);
GUI.enabled = true;
EditorGUILayout.PropertyField(_authenticator);
EditorGUILayout.PropertyField(_syncTypeRate);
EditorGUILayout.PropertyField(SpawnPacking);
EditorGUILayout.PropertyField(_changeFrameRate);
if (_changeFrameRate.boolValue)
{
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(_frameRate);
EditorGUI.indentLevel--;
}
EditorGUILayout.PropertyField(_shareIds);
EditorGUILayout.PropertyField(_startOnHeadless);
EditorGUILayout.PropertyField(_limitClientMTU);
EditorGUILayout.Space();
serializedObject.ApplyModifiedProperties();
}
}
}
#endif